Video Game Designer

Chapter 137: A domestic rescuer? NO!

Compared with the dull face of the people in the Tianhe network, other people don't know!

On the occasion of E3, since it is said, it must be planned!

It was such a sentence that instantly burst into the audience. Although the current disclosure is only Chu He's words and the simple name of the project behind it, everyone can't restrain it.

The players cheered with excitement, and the industry insiders had some doubts.

Is the 100 square mile map big?

Of course it's big!

But the map of the game isn't big, it's fun and fun.

The game has developed to the present day, there are many games with larger game maps, not to mention 100 square miles of maps, there are 1000 of them.

But what's the point if the content in the map, even the materials, are all repeated?

The huge field map has no interactive elements on it, just a few monsters and a few labyrinths for you?

Such games are not difficult to make, but are they really fun?

Think of the rivers and lakes of the Tianhe network. The map is not big, but it is full of details. Every small village has a lot of game content. It can even be said that every NPC with a little background can trigger his task to understand this. The story behind the NPC, and the story background of the entire game.

If it will be built according to the requirements of rivers and lakes, how much manpower, financial resources, and technology will be required to spend 100 square miles?

Doesn't require technology when the map is big?

Of course, this is nonsense. You don’t have enough technology and a huge map. Do you want the player to read the map for a lifetime?

Just like the games on the host platform, each game with a large map, under the conditions of good optimization, players even need to read the disk for more than 1 minute, or even longer.

If there is no corresponding technology? Ha ha da.

"Is anyone who hangs big can tell me how big is 100 square miles?"

"Don't hang, don't say, myself, Du Niang."

"Why is it a game with a foreign background! What are you doing in the western United States and cowboys, can't your own Chinese civilization be able to do it? The warlords in the Republic of China are fighting, and there are anti-Japanese wars. What a good theme?"

"Is there any hatred or resentment with Tianhe Network upstairs? Is this trying to kill Tianhe Network?"

"Whatever the background is, it's fun. There is no way to pass the review in China, so I want to find a way. Anyway, Tianhe Network will definitely engage in domestic servers. Don't panic."

With the announcement of Chuhe, players who are currently paying attention to the E3 exhibition in China are also brushing the barrage in major live broadcast rooms.

Regarding the new game, Chu He did not have any idea at first, until after talking with Charles of EA that day.

Only Chuhe had a new idea in his heart. How will the whole team work after the survival path?

Subsequent DLC development on the road to survival, and PC porting?

Online game development?

Has decided to set up a new

This is indeed a small project, but the studio should have a bigger plan. If the survival path is successful, why wouldn’t the studio try a larger game?

As for the game to choose the western United States, there are still many reasons, such as the new game or the console platform game, and the domestic big scissors.

To be honest, apart from the family fun games like Nintendo, the larger the scale of production, the more lines you may touch. A large-scale game that you don't pay attention to may be because you can't pass the line.

Although Chuhe’s philosophy is to make games, do good games, and make games that players recognize.

But this does not mean that Chuhe will make a game that cannot be sold in China, but is not interested in foreign players.

I am not the savior of the domestic game, and as long as I can do it, it will not damage myself. Chuhe will add a brick and a tile to the domestic game.

But let's forget that too noble thing, although Chu He hasn't regarded himself as a businessman.

At present, there are too many domestic players, who put the huge name of the domestic game rescuer on the head of Tianhe Network, but Chu He really wants to say that he does not have such a great ability.

What kind of game is Survival Road? What kind of game is Wilderness?

Countless players, as well as the media, and industry insiders, have such a question lingering in their hearts.

At the moment, Chu He has slowly stepped off the stage in the applause of everyone.

The reporters from the game media in the audience started to turn on the computer quickly, striking the keyboard with both hands.

Especially for domestic game media such as Starry Sky and Player Paradise, they have to convert what Chu He just said into press releases in the first place.

Compared with traditional newspaper and magazine media, the requirements for press releases on the Internet are much lower.

In the case of traditional media, although it has been written as a press release, it must be reviewed by the editorial department before it can be released.

However, as with media such as Game Starry Sky, the reporters at the scene directly finished the press release and reviewed it themselves to make sure that there were no errors in content, language, or text, and they could be sent out directly.

When I returned to my seat, some people in the industry, some who knew and did not know, stood up and said hello to Chu He, saying hello.

Putting aside the new thing that only knows the name of the wilderness, the thing about the survival path is enough to shock them.

"It's really cool about survival." When Chu He returned to his seat, a neon game producer took the initiative to speak towards Chu He.

He is the famous Hideo Kojima.

"Metal Gear is also a very great series." Chu He also said with a smile.

This is not a lick, but a fact.

No matter who it is, it is undeniable that Metal Gear is indeed one of the great series in the history of the game.

"But soon this great series ~ www.NovelMTL.com ~ I'm leaving." Hideo Kojima said with a smile.

Although there have been news from the outside world that Hideo Kojima is about to leave Kelome, Hideo Kojima has already issued a quasi-letter.

Chu He knew that, after E3, it was estimated that news would come.

As for inviting Hideo Kojima to join Tianhe Network?

Chu He did have this idea, but he also had self-knowledge.

Hideo Kojima's game producer at this level has no shortage of players.

EA, Sony, Nintendo, Microsoft, it is estimated that the world's top gaming giants will participate in this game that invites Kojima.

Compared with these, Tianhe Network is still too bad.

As for autonomy?

It may be tempting for general game producers, but for the game producer of Hideo Kojima's level, forget it.

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