Video Game Designer

Chapter 148: DNF

Regarding the new online game project, part of Chuhe was transferred from the original studio team, part of the original talent pool in the original Tianhe network, and a large part of them chose to recruit some experienced game practitioners in the industry.

I have to say that after the success of several successive projects and the working environment of Tianhe Network, after the treatment was exposed, it can be said that it is the number one goal of all game practitioners.

So after Tianhe Network revealed that a new project was about to be established, countless resumes instantly filled the mailbox of the personnel department.

Regarding who is to be recruited, that is the Ministry of Personnel and the person in charge of the online game project should be worried about, and Chuhe needs to formulate the basic direction of the new project.

In the meeting room of Tianhe Network, Chu He looked at everyone and said: "2d horizontal version of the game, I believe everyone should have played the arcade machine of the Three Kingdoms era. The tone of the entire game is basically this type of horizontal version clearance. "

"The main gameplay of the game at the same time is the combination of various occupations and multiple skills, playing gorgeous combos, as well as flashing pictures, exploding equipment; and the pk of the arena."

The name of the project has been set, dungeonfighter-dungeon and warrior, referred to as dnf.

Looking at the ppt demonstration given by Chu He, everyone in the project team was a little hesitant except for what they already knew earlier.

"Mr. Chu, are we really going to make 2d? But now the mainstream of the game is 3d!" said one of the newcomers who just started to work and originally worked as a numerical planner in a project in NetEase.

After listening to it, everyone nodded and agreed. The trend of the online game market is indeed 3D. You basically find a game that is hung with the title of 3D.

And players are more willing to play 3d games, for example, in the previous Wangyi project, about the capture of the development of Thunder Studio.

Why do you forcibly convert a game that was originally 2.5d into 3d?

It’s not because the reverse received during the internal secret testing is too bad, but because the project has been delayed long enough, a lot of money has been invested. , Turning a game that was originally 2.5d into a 3d game.

Nowadays, in the domestic online game market, except for some old turn-based games that are still 2d, basically all are 3d games.

Nowadays Chu He said that to do 2D games, how can he not let them hesitate.

As for the development cost, since it is decided to do it, and it is still a project that Chuhe has personally finalized, may he worry about the cost?

After all, even the pure Xianxia rpg that everyone does not like, Long Zu has applied for 45 million development costs.

What's more, the development of 2d games is not cheaper than 3d.

Even in 3D games where a lot of materials can be reused, the development cost is much lower than in 2D games.

Taking the retro path, instead of developing 3d online games, but choosing 2d horizontal arcade games, will there really be a market?

This is a question in everyone's mind.

After all, judging from the various performances of the domestic online game market, the 2d game market is already in the past.

"3d games or 2d games are just different technologies and game carriers. What really determines everything is the content of the game." Chu He looked at everyone and said.

Of course, there is one thing Chuhe didn't say, that is, in terms of the technology of this newly established studio, making 3d games is really a bit unattractive.

There are indeed many domestic 3d games, but how many can really make a lot of money?

If it’s Pig and Prot that they joined in, it would be more interesting to consider 3D in terms of gameplay, it is not impossible, but for the current team, doing 3D games is not a small amount of engineering, probably they were Just took over and started making the same.

The original game was presented in the 2D direction. There are many reasons for the popularity. For example, the strong strength of the publisher, it happened to catch up with a good time, a good operation team, but there is no way to succeed without these things. , That is, the game itself has its own unique place.

Just as it was handed down from the beginning, it looks unremarkable, but if you think about it carefully, it is not without reason.

Regardless of the time, various external factors just think about the game itself.

At that time, there were no games of the same type in the country, which gave birth to the first opportunity, followed by the game setting of the handed down, using the simplest and most rude career, the iron triangle of warfare, animal husbandry, close combat can resist Warrior, remote magic output, and priest who can serve as an assistant.

Including handing down, many games, especially mmorpg, a variety of bells and whistles, but if you look carefully, it is still a system around tactical animal husbandry, that is, tank, output, and auxiliary treatment.

The underground city and the Warriors obviously have their own unique points. First of all, there is no similar game in China.

There are not many pure action fighting games in China at present, but there are also a lot of them. There are meteor butterfly swords in my own family, and the rest are also the "Blood Street Fighter" and so on.

But most of these games are considered competitive types, and apart from the competitive types of dungeons and warriors, the more important thing is that the pve.

Next, Chu He briefly described the basic framework of the underground city and the Warriors, as well as the characteristics of the gameplay.

The general direction of the project has been decided, then the rest is to decide the style of art, as well as basic settings such as occupation, and the background of the game.

"Regarding the game, I don’t want to be a fast-food game, but a game with lasting vitality, and even make it into a mature IP." Looking at the entire newly built team executive, Chu He said his own hope.

At present, 70% of domestic games are basically this type of online games. For example, Tianhe Network also has a more classic example, the Red Moon Legend.

"The art style of the dnf project is biased towards the magical style. You can refer to the shape of the swordsman and the mage in the neon anime. In short, it should be shaped around handsome, cool, beautiful, and cute." Chu He gave To meet his own requirements for the overall situation of fine arts.

This kind of aesthetics is actually very strange.

Chu He also did not understand why the games in Europe and the United States, and why the characters inside were always so unsightly.

At least it looks like this for most Orientals.

Can not afford to?

This is of course impossible.

Of course, there is no way for Chu He to understand the aesthetic problem, but the only thing that can be understood is that dnf is a game that will target domestic online game players. The rest of the gameplay is temporarily not mentioned, but it must be satisfied in the external beauty. Part of the players.

Regardless of whether or not there is a Western magic background, UU Reading www.uukanshu.com is all about handsome, cool, and cute, and beautiful. These four themes to determine the character art style are obviously absolutely correct.

"In addition to the plot planning, the initial background of the entire game can be blurred and not so detailed, but it must give people a very grand and powerful look. This piece can ask Luzhou for advice." Chu Said the river.

Regarding the plot, in fact, few players really care about this thing, but they can't play too much.

For example, the plot of a game is to play the savior of saving the world, and the plot of a game is to play the savior of saving the village.

Then the player's sense of substitution is obviously completely different, even if the game operation and the process are actually the same.

But more people must still want to play the game that plays the savior.

After determining the initial direction with the various links of the dnf project team, Chu He, who was preparing to go to the survival road project team, received a not-so-good news.

(=)

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