Video Game Designer

Chapter 320: Market difficulties

Meng Xiansheng, who had come to the home to learn from the experience, and considered selling a favor to Chu He, apparently did not expect to get such an answer from Chu He's mouth, and he could not help but look dumbfounded.

However, this matter is a big problem for the domestic game market manufacturers, but in fact Chu He's own words will not care too much.

Even if the real game copyright review will be closed for a period of time, will it affect Tianhe Network?

Of course it has an influence. Although it is said on the mouth, Tianhe Network includes the page game department and mobile game department. In fact, there are many games that are only released in China, but the impact is not great. Although the current domestic market of Tianhe Network is A very important part, but the source of greater profits is the overseas market.

This is also an inevitable thing. After all, there is still a difference between the game and the film industry. A movie made with hundreds of millions of yuan can be recovered in China, as long as it is not of poor quality.

But for a game, the cost of hundreds of millions of yuan, if you do not develop overseas, unless it is a krypton gold client game, otherwise it is really difficult to recover the cost.

This is not something that can be determined by quality. For example, the quality of the wilderness dartsman is enough, including IG and other international mainstream scoring agencies, all of which have invariably given a full score of evaluation, and even been selected as the greatest hundred games in game history. , Ranked in the top twenty.

But even so, the huge cost of the wilderness big darts, if you give up the overseas market, only relying on the domestic market, it is already a very lucky thing to be able to recover the cost.

This is not a problem for Tianhe Network, but for some domestic mobile games, page games, and these fast-paced manufacturers, it is a devastating blow.

The game has been completed, the server has been completed, and even the later publicity has been completed. As a result, the review channel has been closed and the version number has been temporarily suspended. This means that a lot of costs have been spent and there is no way to make money in the short term.

The difficulty of running funds and the closure of small companies have almost been expected in this situation.

Of course, the large number of studios and companies that have suffered losses should be mobile game companies, but there must be many people who really want to make games.

Although the domestic Tianhe network and wegame currently have great support for domestic excellent independent game manufacturers, there are also some talented game producers who are confident or ambitious about themselves and are not willing to live in the world and carry out independent entrepreneurial research and development. And these people are more sad.

However, Chuhe just sighed, and he is not a big saint. There is no need to lick his face to actively help. Anyway, Tianhe Network and penguin wegame have corresponding third-party support plans for excellent games. This is already considered to be Very conscience.

As for the games of several studios, the audit channel is closed. Is this a big impact?

The Passia time of Pas Meow over the mountain city has successfully obtained the corresponding version number, and it has also been sold on platforms such as wegame. The results are not outstanding, but it is also acceptable.

Counting the sales of the steam platform, the sales volume in the country has exceeded 500,000, and the overseas platform has also exceeded the million mark.

Just like the road to survival, only a 68 yuan Portia time is sold on the PC platform, not to mention letting Pashmiao make a lot of money, but it is definitely not bad.

What they will do next is to slowly optimize the game, fill it with the content of the game, and develop the online multiplayer mode.

As for the several games currently launched by Tianhe Network, the rainstorms and killing prototypes with some sensitive elements will definitely be shot.

The origin engine is special, but the content of the module inside is estimated to be very likely to be shot. The God Realm of Blacklight Studio is not easy to say. It depends on whether Blacklight Studio will suddenly engage in game development. That's right, otherwise it is very likely to pass the review.

The only one who can pass the review with confidence, that is, the League of Legends that is in the process of launching, has burst with the development.

After Meng Xiansheng visited Chuhe, he probably heard Chuhe's words, or perhaps his team had an idea before.

The network element announced that a new martial arts style game "Shenzhou" has officially started research and development. It is not an action mode, but a semi-instant system that is vomited by countless players.

Although many players are vomiting, turn-based system is boring, domestic game manufacturers know to do turn-based system, domestic games are reluctant to save money because of the turn-based system.

But in many cases, the turn-based system is a very helpless choice, not because of these gameplay things, but because of the problem of paying back.

A game that takes the domestic market as a market, especially a single-player game that has no in-app purchases, if its cost exceeds 30 million, it is almost difficult to recover the cost of the game.

And want to do that kind of outstanding ARPG open martial arts world?

technology?

Of course, there are many domestic high-tech talents, including Huaxia Ubisoft, Huaxia EA, there are a lot of Daniels, and even the optimization team at the time when Ubisoft did Prince of Persia for Ubisoft, has also obtained international Technical nomination, and the optimization team is composed of domestic technical personnel.

If the network element expands its strategy to overseas markets, then invest a lot of money, including outsourcing the technical team, to be able to make an excellent ARPG game, but for some unclear reasons, the network element's game strategy is the characteristics of Chinese culture game.

This means that the network element must abandon the overseas market, develop semi-real-time games, and at the same time accumulate team experience to prepare for the next piece of work, this is the most appropriate method.

At the same time, probably at the end of the month, Chu He also received the thing that Meng Xiansheng said before.

In the middle of next month, a Chinese game conference will be held in the middle of the month, which will include the changes of the auditing organization.

However, as in the past, Chu He pushed all the things to the company's top management, letting him take the place of Tianhe Network to participate. As for what he said, he would definitely not publish it.

What do you say, what does Tianhe Network do?

This is not the first time~www.NovelMTL.com~ Compared to this conference held in Beijing, Chuhe is more interested in a TGO industry summit in Los Angeles.

The industry summit, led by industry leaders such as Nintendo, EA, Sony, Microsoft and Ubisoft, will invite major manufacturers and game writers from around the world to bring their games to the summit for game exchange.

These include the selection of game awards and the display of games.

Almost all world-renowned manufacturers have accepted this invitation.

Although the external slogan is under the slogan of game communication with manufacturers and enterprises, it is not difficult to see large-scale publicity, and there are a lot of inviting manufacturers who are invited. Create an authoritative activity.

I divided the cakes and sat in rows. Although I didn't say it, this time TGO obviously had this meaning.

And Tianhe Network is obviously qualified to enter it.

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