Video Game Designer

Chapter 386: sucker Punch

The whole network is publicized and there is no open beta test. At the same time, Penguin and S2games have also communicated. All the heroes of HON in the national service can be tried for free, instead of using gold coins to buy, plus their own games are associated with the penguin game, give each Various props and permanent skins.

It can be seen that the penguin game still wants to struggle. What is the strength of the League of Legends and what is the push strength of their HON.

After all, good or bad can be regarded as a $10 million agency fee, but this is only limited to the initial period. If the data on the first day does not meet the requirements of the penguin game, then the project will be directly cut, and the loss will be stopped in time instead of continuing the meaningless promotion.

The cost of a game is only half of the research and development costs, or even one third, the real big head is mainly derived from the cost of publicity

There are only a handful of game fans who are loyal fans, most of them are temporary fans and followers.

These people have a feature, that is to say, they generally do not refer to their true favorite when playing games. There are many people who play games, and those games are the most popular.

Then, after a new game came out, these people abandoned the game and turned into the embrace of the new game.

It is these players who are known as followers that are actually the most powerful link in the main game consumer.

On the first day of opening the service, HON's official website posted a celebration message, the highest online breakthrough 1 million times.

As soon as this news was released, people in the domestic online game industry were shocked.

Is the penguin game so powerful?

The number of HON online exceeded 1 million, which means that the number of players in the League of Legends and other games of the same type has declined. After all, it is basically unrealistic to rely on newcomers to enter the pit.

About HON is not just about Penguin itself, including the NetEase Game Department, but also the domestic first- and second-tier game manufacturers such as Shengda, all focusing on HON's performance.

The sudden appearance of the League of Legends made it profitable for everyone to see this market.

However, Tianhe Network is too strong, spending a lot of money to squeeze in, only to drink soup, not worth it.

This is a question that all game manufacturers think about.

Unlike the previous games on Tianhe Network, the League of Legends game is very different, a game that is difficult to compete.

The games of the Tianhe Network in the past, such as the Jedi survival and the road to survival, they copied it very decisively, because they can clearly see the profit point.

That is to say, these games have a barrier to entry on the Tianhe network, and there are such a group of people who play games. They only play free games. Even if free games are bad for them, such as the leopard head, they have no turning back.

But obviously League of Legends is not such a game. Like DNF, it has taken the lead in seizing the market as a free game, which makes it difficult for subsequent games to have the chance to overtake.

Unless Tianhe Network commits its own death, this is almost impossible. The most frustrating thing for domestic game manufacturers is the operation of Tianhe Network for games.

This is the strategy of Tianhe Network, which can make 100 million yuan a month and has a life span of only one month.

Tianhe Network is willing to make only 10 million yuan a month, making its life span two years.

In the eyes of other game manufacturers, this is simply dementia.

The total revenue of Xishuichangliu can earn more, no doubt most game manufacturers understand this truth.

But they still choose to continue to come in bucks, the main purpose is because it allows them to make more money.

With this time to operate slowly, earn enough money in a short time, and then pile up with the amount to create a good-looking financial report, the company went public.

It's too much to earn by running a good game.

Don't think that domestic game manufacturers are not smart, they are stupid.

In fact, they are farther and more greedy than ordinary people think.

A game may make him earn 10 million, but once his idea can be realized, it is not a simple 10 million.

Whether it's squeezing the life of the game or other things, as long as it doesn't affect the company, and it can also submit a beautiful financial report, then their purpose has been achieved.

Countless people have focused their attention on the penguin's HON, and soon the relevant statistics of the next day, some industry bigwigs have already got it.

The highest number of people online on the first day was only 650,000. There were no new highs in imagination, but they were almost cut in half.

After getting this data, the industry tycoons of various domestic manufacturers are all stunned.

Although I know that you must be unable to do the Tianhe network, but it is not so good.

The first day of the whole network propaganda, and then sent good news. The highest number of people online exceeded one million, and the feeling of menacing was the same as that of wanting to eat people.

Then in the blink of an eye, the number of you online is directly cut in half?

And the person in charge of HON, the penguin game, is a faceless unbelievable, how to play!

Communicating with S2games, it has created special privileges for the national costume, including heroes can be used for free, and even skins can be unlocked by playing heroes to increase proficiency.

But that's it. The number of people on the first day exceeded one million, but the next day was suddenly cut in half by the waist. This is also true.

Including online feedback about HON, it basically stays on the evaluations of "complex" and "heroes are ugly".

Although HON has simplified based on DOTA, compared with League of Legends, HON has not done enough in this respect.

Especially when domestic players have limited exposure to the League of Legends, this has led to HON’s evaluations being disappointing.

Players who like to play League of Legends~www.NovelMTL.com~ think HON is too complicated.

Players who do not like to play League of Legends, like to play DOTA, go to play HON and find that it is completely different from DOTA. Some DOTA elements are unique, for example, the experience of counter-complementing and suppressing the other party is not reflected in HON. Experience does not diminish, is it useful for you to make a counter-complement mechanism?

In this case, HON can't be pleased at both ends.

Of course, the most important thing is about the first League of Legends League, the Shanghai qualifier officially started.

There is no explanation in the first stage, a total of 84 participating teams, directly 84 into 42, BO1 system, after being eliminated, directly enter the loser group.

It can be said that it is abnormally bloody, and this is also the first large-scale competition held by the League of Legends. Countless players have entered the client and watched on the live broadcast platform.

So on the first day of HON’s announcement that the highest online breakthrough exceeded one million, the penguin had no voice, but the League of Legends official website posted a data announcement as if it was a face, celebrating the League of Legends’ highest online number exceeded 7 million. Mark.

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