Video Game Designer

Chapter 398: Game popularity

A hot game, after the heat is over, there are not many people to remember the detailed or discussed game.

There is no doubt that Neil is such a game, and it is still very classic.

At the same time, this is also the mainstream product of the current game industry, the most representative of which is the new year series of Ubisoft and Activision.

The Assassin’s Creed and Call of Duty, which is released every year, is a classic hot game. When it first appeared, it broke through millions of sales, but in the next one or two months, the popularity of the entire game will drop wildly. .

Even if there are multiplayer modes in the game, it still cannot retain the decline in the popularity of the game. Like these games, Neil is also such a type of game.

But even so, Neal is enough to make the rest of the people jealous.

…………

In the Tianhe Network branch in Los Angeles, Chu He was responsible for the production and supervision of the progress of the work projects of the last survivors, and also met a team leader who had been coveted for a long time.

One hand has perfected the icefrog in the DOTA world. To ordinary programmers and game practitioners, it is obvious that icefrog's hairline is much better, with a curly hair and a bearded look.

This is not the first time Chuhe has met with icefrog and their studio. In fact, they have already met many times, from the first unpleasant to the simple talk behind.

But I have to say that Chu He has to be sure that the other party is talented. Dota’s credit cannot be attributed to icefrog, but a game with more than 100 heroes can maintain balance, even with different styles of teams every time. It is indeed a remarkable thing to be able to win.

Although the popularity of the League of Legends has surpassed that of DOTA today, whether it is fame, business or e-sports atmosphere, there is a little Chu He has to say that the balance of the League of Legends is not as good as DOTA does.

"Actually I don't understand why President Chu came to us." icefrog asked Chu He very seriously.

This is not the first time Tianhe Network has found him. If it can be explained before, the other party has taken a fancy to his talent displayed on DOTA.

However, as the League of Legends of River Networks today can be said to be hot all over the world, including the HON he made in S2games before, it can be said to be completely not an opponent.

Although this has something to do with the invested capital and operation, icefrog also has to admit that on the threshold, League of Legends is simpler than HON, and commercialization is more successful.

When making HON, he also considered lowering the threshold, but he did not make drastic reforms like League of Legends, and even changed the core elements of the entire game.

HON has made some changes in the game, but it still hasn't escaped the shadow of DOTA, and even made some very meaningless changes.

For example, for the change of the counter-compensation mechanism, counter-compensation in DOTA can make the opponent unable to obtain the economy of the soldiers, and half of the experience, and double-hit the opponent from the economic and level aspects.

This leads to the fact that in DOTA, even if you don’t just kill each other in the line period, with a higher personal ability than the other side, you can even suppress the two levels of the other side, as well as a small piece in the early stage.

For novices, the threshold for getting started is obviously higher, because you want to play well, not only to learn to make up but also learn to make up.

But in HON, icefrog wanted to change this, so he made a decision, that is to keep the tool compensation system, but in addition to making the data more beautiful, in the game, except for controlling the line through this means, there is no A little bit worked.

Because in the level above, even if the soldiers are counter-compensated, the other party can eat the complete experience, and the previous experience is more important than the economy.

This counter-complement mechanism makes some players who are accustomed to DOTA counter-complement feel a bit tasteless, so that ordinary players who have just been in contact with this type of feeling feel complicated, and it is not an exaggeration to say that the tasteless taste.

Facing Chuhe, icefrog asked his own question. He didn't understand why Tianhe still wanted to find him.

Although it is said that he was pushed to the ‘Altar’ by players of DOTA, for the game of DOTA, he actually has nothing, including the entire DOTA trademark is in Blizzard’s hands.

Anyone can do DOTA-type games, change the name, slowly the name of the hero, including the attributes of skills can even copy the past.

Coupled with the fact that the League of Legends launched by Tianhe Network has already occupied almost half of the similar market, icefrog really can't think of any ideas for Chuhe to find him.

After all, in terms of strength, they are not a very strong technical team, and bragging is just a more professional MOD studio.

"Don't you want to do DOTA anymore?" Chu He said, looking at the icefrog.

"Actually, we don't want to do simple DOTA anymore." After hearing Chu He's words, icefrog said after thinking for a while.

This is his idea, and also the idea of ​​the entire team. When I joined S2games before, icefrog's answer on Twitter and the forum was that the war3 engine was restricted, and he needed a better game engine. Realize your own ideas.

This is a reason, but more of it is the whole team who wants to commercialize DOTA.

After all, the team wants to eat hard, it is impossible to do this kind of public welfare all the time.

This is also a normal thing. After all, icefrog and his team saw the success of DOTA at the time, and it is very likely to make money from commercialization. There is no reason not to do it.

As for some players who say icefrog that they want to be commercialized is an insult to DOTA, it is too unreasonable. After all, whether it is for themselves or for DOTA to earn more money, expand the studio to recruit more powerful technical personnel~www .NovelMTL.com~ This is a must.

Otherwise, do you rely solely on love to generate power for the game?

As early as War3's DOTA period, icefrog and his team have already been in contact with Blizzard, but there is no doubt that Blizzard, which was working on the WOW project at the time, ignored icefro.

After all, in Blizzard's view, such a team of brothers who use the war3 editor to make a map does not have much to be valued.

Can't it be done without them?

More importantly, according to the terms in the war3 editor, all the commercial use rights of war3 using the editor are owned by Blizzard.

So this is the kind of thing that icefrog and other teams have invested in s2games. If they really want to talk about technology, icefrog’s own team technology is actually a group of younger brothers, including various BUG maps on war3, basically This is the level of amateur MOD producers.

It is still quite a bit different from the technicians in studios such as DICE.

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