Video Game Designer

Chapter 402: Not in the eyes

Although Blizzard often has a little unthinkable operation, its own strength has to be said to be very strong. After determining the project about Blizzard DOTA, a working group has been secretly established soon, and then the development task is carried out.

And within the entire company, the development priority of this game is placed second only to World of Warcraft, and this game should be launched as soon as possible.

The game has just been established and started to develop, Blizzard has announced on the official website that it is developing a game of the same type, and named "Blizzard DOTA".

Once this news was sent out, it caught everyone's attention. Countless game media reporters wanted to get a first-hand message, and ordinary players were watching the show excitedly.

This is going to be anal! Tianhe Network just announced here that the original version of DOTA Renoma icefrog joined Tianhe Network and will develop the original DOTA2. Then Blizzard announced that they are also developing Blizzard DOTA.

Coupled with the copyright dispute between the two companies over the past two days, isn't this to be positive?

Chu He, who had just arrived in the French QD studio, did not remain too surprised after hearing this news.

Looking at the expressionless Chu River in the office, Cage, who was already the main person in charge of QD Studio, was curious.

After all, Blizzard released news about Blizzard DOTA, which can be said to be menacing. Although Blizzard has a lot of rhythms recently, it has to be admitted that Blizzard does have a game.

And according to the news released by Blizzard, the introduction of classic characters in its major games, in addition to borrowing IP popularity on one hand, more importantly, can greatly reduce the development cycle, and facilitate the rapid entry into the market.

"Nothing to worry about, Blizzard really wants to do this, it is just looking for a way to die." Hearing Cage's curiosity, Chu He couldn't help but smile.

It looks pretty, but it needs to be analyzed from many aspects. As the developer of the game, Chu He understands it relatively clearly.

Is it fun to follow Blizzard's DOTA provided by Blizzard?

It seems very interesting, skipping the line-up period directly, so that the rhythm of the whole game is biased towards the most exciting team battle.

At the same time, the introduction of BUFF and special team battle victory awards was introduced. Although it seems that the economic system was canceled, it only expressed the economic system in a different way.

Compared with the League of Legends, the economic leadership in DOTA is purely crushed, Blizzard DOTA may not be so obvious, but the gap between players with advanced technology and ordinary players is still very large, and it is very easy to form a crush.

Personal heroism still exists in Blizzard Dota, but it is not so obvious.

"How to say, too much emphasis on balance, and the experience with the novice." Chu He looked at Cage and smiled.

"The birth of League of Legends actually borrowed a lot of DOTA gameplay. Based on the cumbersome basis of DOTA, the core gameplay elements were approximated, which simplified the threshold for getting started, while Blizzard DOTA made the game based on the League of Legends. More simplified, no surprise that novice players will definitely have fun at the beginning of playing this game." Chu He said to Cage with a smile.

"From what they revealed, this will be a team game, Blizzard's consistent style, or that they are not willing to be the same as others." Chuhe said.

Cancel the economic system, level sharing, killing sharing as long as participating in assists will have a head, this design is all designed around the team.

But dare not say that all players who play games, at least more than 75% of players, playing games have a heart to show.

Therefore, in the League of Legends, there are many heroes with bells and whistles, and according to the data, happy wind men, monks with no eyes, and female men with broken swords are used. These heroes are used in the top ten. Especially in passerby matching.

Almost nine out of every ten games have one of these three heroes, a very high proportion.

Although there are not so many heroes to show in DOTA, the huge map is slower than the League of Legends.

A true master with a line push tower and a team battle harvest can completely control the outcome of a game. This is also a show in the sense.

However, in the Blizzard DOTA information just announced by Blizzard, Chu He did not see such a setting.

They pay too much attention to teamwork. Although it is said that whether it is DOTA or League of Legends is a team game of five people, you have to admit that both DOTA and League of Legends are legends of four guarantees and one, commonly known as one. God brings four pits.

However, in the game of Blizzard DOTA, based on the data released at present, it is estimated that it will not be seen.

This is a very friendly game for novice players, but it is not so friendly for ordinary players, and the cancellation of the economic system itself will make players less excuses.

For example, in a battle between the two sides, you were killed by the other party. If it is in League of Legends or Dota, you can also dump the pot to your teammates.

‘Oh, why is this man so fat, you blame you for sending him up. ’

But in Blizzard Dota, it means you are better than the other side.

Although it sounds like a feeling of self-deception, most players have experienced this.

It seems to be a game that optimizes the threshold for getting started, but in fact it is not as friendly as novices.

"If Blizzard directly follow the existing template of League of Legends, plus some changes, and then cooperate with Blizzard's own IP role linkage, not to mention the fire but at least eat a piece of meat in this market~www.NovelMTL.com~ With good operation, the carnival of becoming a Blizzard fan and a stable cash cow can still be achieved." Chu He smiled without saying too much.

It's just that it's impossible to become a fire. It's destined to become a carnival for Blizzard fans, and the most important thing is that Blizzard's pride does not allow them to do like this.

Changing the gameplay of the game itself, making it more inclined to the team mode, this is a strategic plan and a plan that cannot be done.

Compared with the outside world who eats melons and the in-depth study of the game media, Chu He did not take this matter seriously. If Blizzard wants to do it, do it.

As for the discussion of the outside world, it has nothing to do with Tianhe Network.

Anyway, Tianhe Network is not a listed company, and Tianhe Network is not the same as Blizzard, saying that it will be a mobile game and then the stock is cut in half.

Compared to these things, Chu He is more interested in the games that QD wants to develop next.

Chu He also wanted to see what kind of game they wanted to make.

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