Video Game Designer

Chapter 470: 1 possibility

Will the game not log into the host platform?

Like this 3A level game, the bulk of the general sales are derived from the host platform.

Because there are too many things on the PC platform to make the game cool, the first is the piracy problem that bears the brunt. Compared with the host platform, if the PC platform is not a game with full network verification, it is too easy to crack the piracy.

Even if you sell it on the same day, the pirated patch may already be out, even if you are able to crack the entire network.

Destruction is much simpler than creation.

At the same time, if it is a multiplayer online mode, compared with the host platform, the PC platform must also consider the problem of plug-in.

Even up to now, the games of Tianhe Network, such as PUBG, DOTA2, League of Legends, etc., still have no way to completely cure the plug-in. They can only do their best to fight the plug-in, so as not to make the plug-in team so rampant.

At the same time, the lawsuit is used to prosecute the external team, and this method can only be played by a big game company such as Tianhe Network.

Generally, small companies can do nothing even if they want to crack down on plug-ins. Some plug-ins are even secretly released by competitors, such as online games' private servers.

As for the reason, there is no need to explain too much, basically everyone knows it.

The maintenance of the game environment and the crackdown of plug-ins and illegal studios, Tianhe Network has to spend at least 200 million yuan on this.

And it can't be completely cured. Small and medium-sized game companies can't afford to pay such a price. As for the resource competition within the larger enterprise companies, as well as factional struggles and power struggles, they will never do such a thing.

Even they will use plug-ins and studios to complete their KPI indicators.

The success of the game on the PC platform is not an easy task, and maintaining success is even more difficult.

And from the point of view of interest, even if the main game is the PC platform, it will still consider the host platform. After all, it is also a part of the income.

However, as Chu He directly said at the press conference that the two series of the'War' series will not land on the host platform. Basically, not many people will say such absolute words.

Will truth events occur in the future?

The players on the spot and watching the broadcast have focused their attention one after another and want to listen to Chu He's explanation and reasons.

"Because there are many things on the host platform, we can't show it. For example, in the game, we support players to make their own battles, that is, open MODs." Chu He looked at the players very seriously Said.

The host platform has always been far away from the MOD. Compared with the PC platform, the host platform should be more closed.

After all, it can be marked with MOD, which means that the value can also be modified, and similar plug-ins will also emerge.

As early as the earliest development of the survival road, Chuhe had discussed with Microsoft and Sony about the idea of ​​introducing the host platform MOD, and proposed that the platform side jointly review the MOD content with them, but in the end this aspect Have been rejected by Sony and Microsoft.

Of course, this is not the most important problem. Tianhe Network, which was on the road to survival at that time, is absolutely two levels away from the current Tianhe Network, and this is not a big problem for Microsoft and Sony.

Because there are already manufacturers in the industry, Sony and Microsoft, have tried this aspect. Like the PC platform, players can download a MOD and use the tool to play differently, but they can also pass the game and platform review, and then Enter the mall to provide players to download.

However, compared to the MOD made by ordinary players, this method is more troublesome and cumbersome, and the requirements for MOD creators are also higher.

With the words of Chu River, a spectacular scene like a real machine was displayed on the large screen behind him, and countless soldiers engaged in the mountain terrain.

It's just that it's not the most attractive. What really attracts people are the characters shown in the picture, the soldiers of the Scourge and Night Banquet in DOTA2, and the heroes of various camps.

Then the camera changed again. This time it was not the battle picture of DOTA2, but the picture inside the League of Legends, the hero and the soldier's spectacular Summoner Canyon battlefield.

Countless players make amazing sounds.

London, England……

Ronald, who looked at the Cologne Tianhe Network booth area in twitch, looked shockedly at the video.

It is so spectacular!

There has never been a war game that can bring him such a spectacular feeling. Tens of thousands of soldiers are fighting on the battlefield. It is not a soldier of the polygon mosaic, but a soldier with elaborate modeling, and these soldiers are even long. It's different.

Such a picture of war is really shocking.

It's not the kind of game that uses numbers to mark an army, a battlefield that truly surpasses 10,000 people.

Even in the game, you can play a general who commands the army, or you can play an ordinary soldier in the army and participate in the war of tens of thousands of people.

Again, the previous war-type games are either small-scale first-person FPS battlefields like battlefields, or similar battle-type games. A map team composed of nine characters is modeled and then numerically marked on it. This is actually A large team of 1,000 people.

Or it is simply the RTS of similar command and conquest.

But before this, there was no game that could really use this exquisite 3D character modeling to show the battlefield of more than 10,000 people.

This is really shocking.

Although the war is cruel ~ www.NovelMTL.com ~ terrible.

But for most men who have not really experienced war, especially players, ‘war’ is undoubtedly more attractive to them than cruelty.

But for Ronald, what really attracted him was not only the war scene of HTC, but also the support of MOD that Chu He said in the video, and the MOD screen displayed at the end.

Supporting terrain MOD changes and MOD plot changes is really fascinating.

A game that supports MOD producers is definitely different from a game that is not normally supported but not against. The convenience brought to MOD producers and teams is definitely different.

Just like cooking, the former will put all the ingredients in front of you; the latter also requires you to buy the ingredients yourself.

Ronald is actually not very interested in these stories about the history of China and the major battles, or the once emperor Napoleon of Megatron Europe.

What really excited him was that he thought of a possibility.

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