Video Game Designer

Chapter 481: I have a score in my heart

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For Ubisoft and EA, the top international first-class game companies, making money as a company is definitely their main purpose, but they have to say that these game companies are all with some feelings.

For example, EA's fifa, Need For Speed, and The Sims have become leeks that can be harvested year after year.

But in the field of stand-alone 3A games, in addition to one of their own signature games such as battlefields, they are also constantly exploring new IPs, such as hymns.

Of course, the operating departments are all ghost talents, and the gameplay is not fun. These are problems of hard power, but as a game company, they are indeed trying to bring fun games to players.

The same is true of Ubisoft, although in Chuhe’s eyes, they will make some bad decisions. For example, when the game desert in Huaxia is early in the morning, Ubisoft opened a company in China and actively introduced a large number of excellent games into its The market, and built-in simplified Chinese, but they will not be rigorous in QA and attitude.

For example, the derivative products of Assassin's Creed Huaxia content are thrown to Mondelier, a studio where neither resources nor manpower are available.

If you can’t do it, you can dedicate some specialized staff, and then throw the project to chengdu Ubisoft, or Shanghai Ubisoft.

If it is to make 3A, chengdu Ubisoft, which has been devoted to the development of mobile games, and Shanghai Ubisoft, a niche game, will certainly not be able to shoulder the heavy responsibility.

However, if Assassin's Creed Huaxia is a non-3A level, Chu He feels that the studios of these two divisions are still competent.

By throwing this project to the Mondriel Studio, Chu He felt that this project was completely a stepmother than a stepmother.

You should know that the current Mondial Studio, in addition to the new series of Assassin's Creed 3A level being developed, including the watchdog, Tom Clancy's Rainbow Six, and even the Far Cry are all responsible for them.

Under such circumstances, how could a small water test project pay much attention?

Chuhe did not understand the situation at all. Even though Ubisoft’s project may not have been implemented yet, as far as the current performance is concerned, if there is no change, Chuhe doesn’t have to think about it. This must be a failure.

"Let's do a good job of the War Series, but even if it is approved in China, the official MOD community is another problem." Chu He thought with a headache.

After all, in addition to its own gameplay, the War series was originally displayed at the Cologne Game Show, and Chuhe displayed its open MOD.

But if the follow-up can be passed, the official MOD community in each country is a problem, and it cannot be clearly detoured like an underground party.

At the same time, there are also questions about the review of the MOD community, such as copyright issues, such as a studio that made a Star Wars MOD, which is not used for commercial purposes and is basically nothing to spread.

But if it is uploaded to the MOD community, even if it is not used for commercial purposes, it is likely to be warned by a baby letter from Di Bao.

"Forget it, let that group of lawyers think of ways to take advantage of this." Chu He rubbed his head and didn't think about the problem much.

Anyway, he didn't understand at all, and if he couldn't hit it, he took a roundabout route, such as imitating the creative workshop of the steam platform, and Chuhe felt that unless there was a mod like the counter-strike of the steam platform.

Otherwise, no one will come to warn you with a lawyer's letter.

Compared with the issue of infringement of works in the MOD community, Chu He felt that the legal issues of various countries were the most important issues.

But it is also impossible for each country to conduct a separate audit lock zone.

After all, if you dare to separate the lock areas of each country, ensure that even Tianhe Network will definitely be badly rated by players, and then start spraying.

Although some people often say that domestic players have no quality, or they are too utilitarian and like to hang up.

But in fact, foreign players are not so good. For example, in the game partition of reddit, you can also see super sprays from all over the world.

And plug-in this thing, Maozi is definitely stronger than domestic players.

At least according to the internal data of Tianhe Network, the data that Mao Zi hangs on the game is no less than domestic players.

The reason why domestic players open more, in addition to the population is one aspect, the more important thing is that domestic players open, often opened, sealed, bought, and then opened again.

This is also the main reason why the Tianhe network anti-hanging technology is IP banned and devices are banned.

Simply blocking accounts does not have much use.

When Chuhe was still flying around the world, Zhang Yangchen, who had returned from QD to China, took a team that he had formed after joining Tianhe Network for a meeting.

They have to come up with a feasible plan.

As a game maker with dreams, rather than a bastard, faced with hundreds of millions of game development funds, Zhang Yangchen has no reason not to be distracted.

With hundreds of millions of yuan in development funds, apart from the Tianhe network, almost no one in China can invest this money in a stand-alone game.

Mobile games and online games, hundreds of millions of yuan in development investment, although rare, but not without.

However, if it is stand-alone, there is really a Tianhe network, and there is no second one at all.

…………

How long does it take to develop a 3A game?

In 3 years, this is a number that everyone in the industry defaults. Of course, this is based on the general situation.

What is the general case?

There is technology, there are funds, there are manpower.

New year games such as Call of Duty, Battlefield, and Assassin’s Creed look like pipelined products, but they are actually produced by several studios separately~www.NovelMTL.com~ If Call of Duty 15 goes online, it means Call of Duty 16 More than half of it has been done, and Call of Duty 17 has also been approved for production.

But as long as there is enough money and enough manpower, this progress can be fully compressed.

After returning from the EA and Ubisoft visits, about a month and a half later, the studio has already made the first trial version of Pre-Alpha at dawn.

The same thing about Zhang Yangchen's project has also been approved.

Cancel the original live performance PPT, and change to live actors and CG special effects, just like the rainstorm and become human.

At the same time, it will land on three mainstream gaming platforms: mobile, console and PC.

Moreover, this project was passed by Chu River and Shangtougou, and found that the scale given by the other party was okay.

Of course, the final outcome must be that the three views are correct, for example, those who do traitors must never end.

Although there are hard standards, such as not being able to discredit our party or something, the control of its scale above is indeed much looser than it was originally.

Including Zhang Yangchen's internal studio, some of the audit samples made in advance, and some sensitive and controversial sensitive places, all of them were approved for approval.

Chu He has no opinion on this point. After all, what is really important in this game is to tell a good story.

Moreover, Chuhe did not think about it. The audit can really release the large scale at once, but this is a good phenomenon.

As for whether the Tianhe network family is big and affects some of the above subjective judgments, it is not the thing that Chuhe should manage. Anyway, there is a spectrum in Chuhe’s heart about the general standard of the above review of games under the Tianhe network. .

If the leadership team does not change, it is basically so.

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