This was the first time Arthur was seeing a spear like it. 

In fact, it didn't look much like a spear but rather some kind of magic staff instead. This was further enhanced by the decorative tassels that were attached below the spear head.

A yellow band similar to the base was below the spear blade, but this time red, yellow and blue tassels were attached to it. The tassels were made out of small gemstones that had been polished to become perfect spheres and then being strung together.

It looked like someone had attached fine gemstone necklaces to it. 

There were three tassels of each color on it, with the red being made from rubies, the yellow from topaz and the blue from sapphires. 

But when Arthur looked closely at the tassels, he saw another detail. 

'Wait a second…' Arthur's eyes went wide as he brought his head closer.

Within each tiny gemstone, he could see even more runes. But these ones looked to be floating freely as if glitter in a glass of water. 

'How would one even make something like this?' Arthur wondered.

This was the first time he was seeing something this intricate, even in the game.

>Player Arzhur has obtained the Key Spear Dietrich!<

A notification appeared, telling Arthur what it was.

"So it really is a spear and not a staff, huh…" Arthur said while extending his hand towards the weapon.

As soon as his hand gripped the weapon, the three magic circles around the weapon disappeared. 

Arthur felt the weight in his hands with the magic circles holding the spear gone. 

"It sure is heavy…" Arthur found it to be roughly ten KGs in weight.

Though he didn't know how accurate that was. His strength in the game was higher than his real body after all. Something that felt heavy to him in real life might be really light with the strength in the game. Thus his estimation of the weight might be wrong.

"Let's take a look," Arthur muttered. 

>Inspect Successful<

——

Target: Key Spear Dietrich

[Attack: 20-25] [Durability: Unbreakable]

[Equipping Requirement: Dragomancers only]

<Active Skills>

1. Lock

Info: Allows the user to seal a part of a target's stats. 

Cooldown: Once per target. Once every 10 minutes.

2. Unlock

Info: Allows the user to dispel a status effect.

Cooldown: Once per 20 minutes.

<Passive Skills>

1. Growth

Info: Dietrich's stats and skills will grow with the user's level.

——

Seeing the information, Arthur was surprised. While the attack power of the weapon wasn't as high as it should be for a class specific unique weapon, especially for a legendary class, the other characteristics made up for it easily.

The weapon had both active as well as passive skills, both of which were great. 

'It even has the Growth skill, which has barely been seen on three other weapons even in my past life.' Arthur was surprised. 

Then there was the fact that it was an Unbreakable weapon. It basically meant Arthur wouldn't have to ever worry about having it repaired or getting damaged. 

Unbreakable weapons were very rare in the game, but there were still over a hundred of them. As far as Arthur could recall, many players had them and there was even a place where one could buy them. The only difference was that their stats might not be that great.

"But this is not all there is to it, is there?" Arthur had a curious look on his face. 'If the Inspect skill gave this much, what will Dragon's Insight give?' he wondered.

"Dragon's insight!" Not wanting to wait, Arthur immediately used the skill.

>Dragon's Insight Activated!<

>Skill has been successfully executed!<

——

Target: Key Spear Dietrich

[Attack: 20-25] [Durability: Unbreakable]

[Equipping Requirement: Dragomancers only]

[Sealed Weapon]

Info: Made by a great being, the Key Spear Dietrich was intended for the Dragomancer Kestrel. It is one of the Dragomancer Armaments and can only be used by Dragomancers. It was made as 'Key' that could unlock the unknown.

<Active Skills>

1. Lock

Info: Allows the user to seal a part of a target's stats. The number and quantity of stats depend on the user's luck, as well as the level difference between them.

Cooldown: Once per target. Once every 10 minute.

2. Unlock

Info: Allows the user to dispel a status effect; the effectiveness depends on the user's luck as well as the potency of the sates effect. It can also 'unlock' other seals. 

Cooldown: Once per 20 minutes.

<Passive Skills>

1. Growth

Info: Dietrich's stats and skills will grow with the user's level. Dietrich's sealed abilities will also be unlocked as the user grows stronger allowing him to bear their burden.

——

"This is way more detailed…" Arthur could see the level of difference between the two appraisal skills.

Not only did Dragon's insight tell him more about how each skill worked and their cool downs, it even told him about some hidden conditions that were present in it. 

But the most important part was the hidden information that was revealed by UT.

'So Kestrel really was a Dragomancer… and this spear originally belonged to him.' Arthur had a hunch about it before, but this had all but confirmed it. 

And not just that, but he also learned of another term.

'Dragomancer Armaments… so there are more of them.' Arthur noticed the wording along with the vague sentence that was added at the end.

'Does the information become clear the better my Dragon's Insight skill gets?' Arthur hadn't forgotten the fact that the skill proficiency was merely at E rank. 

Most skills grew by regular use or by fulfilling some unique conditions. Arthur didn't know what it was for class specific skills, but he reckoned it might not be easy. At the very least, he was pleased by the fact that the amount of information he could obtain would only increase the more his skill improved.

"The spear is also sealed… Growth will add more skills huh… looking forward to it." Arthur said with a smile.

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