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Early in the morning, Chen Mo received a message from Lin Mao.

“Chen Mo, my game is ready to go online tomorrow. The game name is’Adventures of a Gale Rider’. I sent you a copy of the installation package and you can play it. Also, how is your own game developed? “

Chen Mo replied: “Okay, let me play. My game is quite smooth, basically it is finished, and I am ready to put it in the Experience Store to collect player feedback in the next 2 days.”

Lin Mao: “What? Finished? It’s only 3 months! Are you on a rocket??”

Chen Mo: “Casual Game, it’s not big. After 2 days, I will send you an installation package to play with.”

Lin Mao: “Okay, let’s make comments and make progress together.”

Chen Mo received the game installation package from Lin Mao and installed it on his mobile phone.

“Adventures of a Gale Rider”, installation package 94MB, the icon is a villain with a sword.

This game has been developed by Lin Mao for nearly half a year. After listening to Chen Mo’s suggestion, it has been revised for nearly 3 months, plus testing, fine-tuning and preliminary preparations on the App Store. It has been dragged until now.

In comparison, Chen Mo developed “Plant Vs. Zombies” much faster. Lin Mo fine-tuned the time, Chen Mo made the whole game.

enter the game.

Chen Mo has already played this game before. This time the installation package has some subtle optimizations in terms of scenes, characters and gameplay, but it is not very obvious. Only Chen Mo, who is more sensitive, can feel it. come out.

It seems that Lin Mao is still willing to work hard on the game experience.

In addition, Lin Mao made some major changes to the game based on Chen Mo’s suggestions.

One is the rework of the combat system, adding a lot of new content while preserving the essence of the original combat system. One of the highlights is the addition of the new combat capability “Storm”.

The protagonist is a Knight. He can control the strength of the storm. He can choose the wind to slow down the enemy and reduce his vision. He can also choose the rainstorm to slow down the enemy’s movements and cause minor illnesses. go.

Several small storm capabilities are resident capabilities. Large storm capabilities require accumulated energy before they can be used.

At the same time, for the new combat system, the types and characteristics of monsters have also changed. Different monsters will be restrained by different storm abilities, and they are also resistant to some storm abilities.

For example, an armored monster with heavy armor all over the body, the wind has little effect on it, and the hurricane can’t blow it, but the heavy rain can make the ground muddy, greatly slowing its movement speed, and it will also produce “disease” And “rust” effect, slowly reduce its battle strength.

For the modification of the combat system, Chen Mo appreciated it. Obviously Lin Mao did not stick to Chen Mo’s suggestion, but made some innovations according to his own ideas.

Moreover, the core combat capability of “Storm” is directly reflected in the title of the game, which is also very smart from Chen Mo’s point of view.

“Adventures of a Gale Rider”, the name of the game makes people know what the game is at a glance, and there is a certain suspense, which is very helpful to attract players to enter.

Another relatively big change is that the branch of the game is reworked on a large scale, from the original single ending to 4 endings, and the player’s various choices during the game will determine which ending he plays.

Ending 1: Knight defeated the dragon and rescued Princess to become a hero and live a happy and happy life with Princess.

Ending 2: Knight failed to rescue Princess, and eventually perish together with grief and evil dragons.

Ending 3: Knight defeated the dragon, but instead of killing it, he signed a contract with it, and the giant dragon became the Guardian of the kingdom.

Ending 4: Knight defeated the dragon, but faced with the temptation of treasure, he became a new dragon.

Chen Mo has the GM tool sent by Lin Mao, which can directly adjust the character attribute, so it took only 3 hours to experience it, and read all four endings.

If it is a normal game, it takes at least 6 to 8 hours to get this game through. If you want to experience all 4 endings, this time will double.

Of the 3 suggestions given by Chen Mo, Lin Mao adopted 2 of them, and the very difficult one Lin Mao did not adopt. In Chen Mo’s opinion, this choice is quite smart, because these three suggestions are actually not fully compatible, Lin Mao’s choice is correct.

In Chen Mo’s view, this game requires luck to be a super explosive game, but Xiaohuo is no problem.

Chen Mo sent a message to Lin Mao: “I have played the game all over again, it is very good, and it will definitely be able to fire.”

Lin Mao quickly replied: “Then I have to use your good luck to say that I have to be busy with the game’s launch in these 2 days. After another 2 days, I will go to your store to play around and play your game.”

Chen Mo replied: “Okay, that’s the deal.”

After having lunch, Chen Mo took a nap for an hour and got up at 2 o’clock in the afternoon to prepare for official business.

Before the Experience Store is officially opened, Chen Mo still has some preparations to do.

One is to check whether the various devices of the Experience Store are normal and whether the game is installed.

The other is to set the pricing for the Experience Store.

For the pricing of Experience Store, Designer has 100% discretion. Chen Mo can be set to free, anyone can experience it for free.

However, there is a problem with setting it to be free. What should I do if Chen Mo’s game becomes hot in the future?

If Chen Mo develops some large-scale online games in the future, many people play directly in the Experience Store all day and night, or even completely occupy a computer, it will be boring, and it will only make most people unable to experience the game.

Free first and then price increase? Not good.

The price of the Experience Store should not be easily changed, and the price reduction can. If the price is increased, it will definitely make the old players unhappy.

It was originally just an Experience Store, and there was no pressure on profitability. Chen Mo did not want to control the number of people in the Experience Store through price increases in the future.

Therefore, it must be charged from the very beginning, and not too cheap.

Even in the case of too many people, it is necessary to limit the playing time of each person.

In this World, the price of Capital City Internet Cafe is basically 3 to 10 yuan, and the Internet cafe of 3 hours is basically the lowest line, and there are few.

Of course, there are more high-end ones, but those are for local tyrants. Chen Mo still has to consider the acceptance of most players.

In the end, Chen Mo decided to set the Experience Store’s pricing to 5 yuan per hour, because Chen Mo’s Experience Store environment is better than the average Internet Cafe, and much more spacious.

This price is definitely expensive at the moment, but in the future Chen Mo will continue to stick to this price, and when he makes more and more boutique games, this price will be very conscience.

Beverages in the Experience Store are basically sold at market prices, and those that are not sold are more expensive, and Chen Mo does not care about this small profit.

You will only be charged for playing games in the Experience Store. If the Experience Store is full, it will limit each player to play for a maximum of 4 hours. After 4 hours, they will be offline and re-queue.

The operating hours of the Experience Store are morning 10 AM to evening 8 PM. It cannot be overnight or chartered.

Everything is set up, and at 2:30 in the afternoon, the Experience Store of Chen Mo is officially open for business.

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