You can search for “Almighty Game Designer” in 100 degrees to find the latest chapter!

The development of “Uncharted” is progressing smoothly, but it still takes some time to complete the work.

Before the VR version of “Uncharted” was actually completed, even Chen Mo himself did not know to what extent the final product of the game could be achieved.

If it is only to reach the level of the previous life, it is not difficult. After all, the technical level of the parallel world is higher. In the previous life, it is called the “PS4 strongest picture quality” picture level. It will be faster and easier to do in this World.

But Chen Mo wants to achieve “the strongest picture quality” in VR Game Cabin, which is more challenging.

But for now, the progress is very smooth.

……

While the publicity battles of the two games “Lost Treasure” and “Uncharted” were in full swing, players also learned more details about these 2 games through more and more information.

Some players are very keenly aware that although Chen Mo has also released a lot of original paintings and videos, all the promotional materials seem to promote the same theme.

Screen.

Screen.

Still the picture.

All promotional materials and slogans are repeatedly instilling the fact that “Uncharted” is very likely to be the best VR game to date.

Many players have some doubts. Is Chen Mo planning to use the screen as the main selling point?

Whether it is a movie or a game, the picture is of course important, but obviously the picture is not all.

Others, such as storytelling, character portrayal, gameplay, operation feedback, etc., are all key factors that determine the quality of a game.

Just like some movies with empty pictures but empty connotations, if a game has a great picture and the other aspects are mediocre, then it is difficult to achieve a classic.

Many players have some unfounded worries, why does Chen Mo always emphasize the picture, and the rest of it is silent?

Is it because the game is out of the picture, there is nothing to blow in other areas?

Or is Chen Mo so confident that he can hang everything by the screen alone?

……

Motion capture studio.

Chen Mo is explaining the plot to the foreign actor who plays Nathan Drake.

“Elena is talking to you at this time, but your thoughts are all elsewhere, so some are absent-minded. But the absent-mindedness you just expressed is a bit too deliberate, as if you are ignoring Elena’s words deliberately.”

“Yes, to be more natural, you can first look at the bowl and fork in your hand, while nodded, while turning your attention to the painting on the wall, then slowly distracted…”

There are several interpreters at the scene of motion capture to ensure that the domestic action personnel and these foreign actors can communicate very smoothly.

Because “Uncharted” itself is a foreign theme, and the characters are all in English, it would be more authentic to still use English to produce.

Of course, there will also be a Chinese version, but the Chinese version is directly voiced, and there is no longer a process of motion capture.

After all, a guy who looks like a foreigner speaks Mandarin with a mouth full of Chinese, and it seems too inconsistent.

These foreign actors are not big stars, but they are all senior actors who specialize in game role-playing. Several of the youngsters graduated from the acting majors of foreign universities, and there is no problem in acting.

However, after all, the role-playing in the game is completely different from the movie, so sometimes Chen Mo will still make some suggestions.

The game itself is made in chapters, not at all strictly in accordance with the flow of the game, just like making a movie, shooting scene by scene, and then editing it at the end.

It is also worth mentioning that this time Chen Mo also specially recruited some professionals in climbing, diving, and wild survival to do special motion capture.

At the scene of the motion capture studio, there are indoor climbing equipment. After wearing these complete sets of motion capture equipment, these professionals jump up and down on the climbing equipment, just like a monkey.

These actions will all become Nathan · Drake’s actions in the game, showing his professionalism as an adventurer.

In addition, in running, moving and shooting, looking for bunkers, blind shots, etc., also made a more complex action system. Based on Nathan’s location, bunker and enemy situation, the character will choose the most suitable shooting action.

Even if the player is stupid, Nathan will show the demolition team as much as possible. Uh no, the professional quality of the adventurer, not stalemate.

In the process of developing “Uncharted”, Chen Mo has been emphasizing details and details.

People including the entire project team have also been infected, and racking their brains to add everything to the game can make the game more realistic details.

Chen Mo’s desired effect is that players can’t see any sense of violation in a scene, as if they should be like that.

……

In the attention of global players, “Lost Treasure” and “Uncharted” have announced the trial and release date.

“Lost Treasure” is tentatively scheduled for trial on July 7 and will be released on August 23.

The “Uncharted” is scheduled to be played on July 7 and released on July 14.

As soon as this time came out, the GA was dumbfounded. What do you mean? Why is Thunderbolt Studio so much earlier than us?

Not reasonable!

The capacity of the two games should be similar, “Uncharted” may be even larger.

“The Lost Treasure” has a ready-made script, supported by the plot provided by the original author, while “Uncharted” is a completely original plot.

From the data released, the picture of “Lost Treasure” is worse than “Uncharted”.

Moreover, “Uncharted” first announced the research and development news of “Lost Treasure”. In other words, the development time of “Lost Treasure” is obviously longer.

GA feels that he has compressed the R&D time again and again in order to catch up with the progress. Why did Chen Mo do it faster than them, even a week faster? !

You know, GA had many meetings in order to finalize the final game script at that time, and there were many meetings. Designer and the original author had an in-depth and intense communication before finalizing.

Does “Uncharted” need to be changed here?

This time makes GA very painful, although it is only a week away, but after all, it has a first-class effect.

After this period of warm-up, players’ expectations for the two games have reached their peak. The result is to wait and see. It is “Uncharted” that comes out first, and it is a week earlier than “Lost Treasure”…

The result can be imagined.

GA is very speechless, but there is no way. After all, the development progress can not be mentioned without mentioning it. Even more how is mentioned for 7 days.

I can only pray that “Uncharted” has rushed into the street because of the excessive development progress and insufficient quality of the game.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like