Game Development Mad God

Vol 10 Chapter 618: A complex of contradictions to make up for shortcomings

In addition to firearms, players can also find some special weapons in some corners of this game, such as large weapons such as the M79 grenade launcher or RPG7 rocket launchers and so on.

These are definitely weapons of the killer level, against zombies? That is simply a big explosion, but like other games, the more advanced weapons in this game, the more difficult it is to find.

For weapons such as sniper rifles, players may search a large area to find this type of weapon. Therefore, the most popular types of firearms in this game are the first few types of firearms, which are abundant in number, but not very useful.

It’s also worth mentioning that in this game, weapons are absolute consumables. No weapon can be used forever. There is a durability limit. When the durability is exhausted, this weapon This is equivalent to scrapped, especially for melee weapons.

As for firearms, the acquisition of firearms in the game is relatively simple. What is really difficult to obtain is the bullets. After all, the calibers of the bullets used by different firearms are different, and the players themselves cannot produce bullets. Well, no one can continuously provide the player with bullets. The acquisition of ammunition is entirely based on the player's own collection.

The collected bullets are relatively a little bit messy and messy. In the game, the player’s ammunition is often insufficient, so this requires the player to use their firearms correctly at critical times to maximize the effect. , As for normal times, it is better to use melee weapons as much as possible to deal with a single zombie.

Regarding the production of this game, Lin Yan already has a preliminary idea in his mind. Combining his previous actual successful experience, coupled with Lin Yan’s own ideas, he believes that his "Degree of Decay" can definitely be used A blockbuster in this world.

It will not become a contradictory complex like any game in the previous life.

It can be said that the game ideas of the previous "Degree of Decay" itself are all good, but Naihe has taken a lot of detours in the design process, and has made a very big discount for some of the overall experience.

If these shortcomings are made up for, and the derailed train is pulled back onto the track, then this game will be an outstanding game.

"It costs 10 million yuan to make a large game. Do you want to continue?" The mechanized voice of the artifact appeared in Lin Yan's mind, asking a question that had been asked countless times, and Lin Yan's own answer to this was always Like that.

"determine."

For Lin Yan, money is just a string of numbers.

"Please confirm the title of the work."

"The degree of decay!" Lin Yan did not intend to change the name of this game. After all, in his own eyes, this name fits the type of this game very well.

To make this game, we must first clarify the features of this game.

Super high degree of freedom, intuitive community building system, and very free combat system, as well as a collection system for playing and collecting resources.

Then these characteristic systems need a very important carrier, that is, the design of a huge big map. The big map is one of the core elements of this game, whether it is the previous game or the current one, and it can even be called the most important element.

Making a big map is not a difficult task for Lin Yan. After all, he had already had a lot of experience in making such a big map before.

For the big map of this game, Lin Yan must first highlight the big ones. The model design of the entire big map, Lin Yan will design it to be hundreds of square kilometers in size. In terms of topography, there are cities and villages. , There are mountains, and even desert areas.

Players can drive and walk across the entire map, even under the scorching sun, carrying a shotgun, leaning on a curve, and riding a motorcycle on the deserted intercontinental highway to experience the wild western highway style.

In this terrain, there will be buildings from time to time around the highway, and various commercial centers in the city. Players can freely explore every building they see, and can take away any buildings without an owner. Of course, the first thing the player has to deal with is the zombies in this house. Only in this way can the player retreat safely.

Otherwise, he would be bitten by zombies intentionally.

In this big map, the player has absolute freedom. As long as the player has good skills and sufficient resources and weapons, the player can even kill from start to finish and become a zombie slayer.

In Lin Yan's own design, players can explore any house on their own, without any exception, the entire big map player can freely explore.

And none of the players' actions in the game will have an unchangeable impact on the entire map.

For example, if the player killed a few zombies in the middle of the road, and the corpses of the zombies fell at the crossroads, then after the player left, even if they came back a few days later, the corpses of these zombies still fell on the spot and would not disappear like that. .

The only thing to change is that the corpse will gradually decay.

In the game, there are a lot of resources in each building. Players need to constantly explore these buildings to obtain the necessary houses for the player, whether it is weapons, medicines, food, or even some inflatables. Wife.

In short, players need a variety of materials to survive in the game. The number of materials directly determines how long players can survive and how large communities can be established.

A strong community is the basic guarantee for the survival of players. You must know that in this world zombies can always find the existence of the protagonist and others. If there are few people, it is very difficult to resist zombies, and there are enough survivors. , More than a dozen or twenty people, will be very powerful and powerful when facing zombies.

At least self-protection is definitely sufficient. Of course, there are other and some systems in this game, and these will be Lin Yan's substantial changes to this game.

Lin Yan always believed in a truth, that is, compared to waiting for rescue in the game, self-reliance is the most important.

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