Game Entertainment Empire

Chapter 481: 2 different types of open world

The open world, whether it is in the world of dream memory or in reality, can be said to be a very popular game type for players.

In the dream memory, open-world type games are mentioned.

Countless people have their own masterpieces in their hearts, "The Witcher 3", "The Legend of Zelda: Breath of the Wild", "The Elder Scrolls: Skyrim", "Assassin's Creed: Odyssey", "Cyberpunk 2077"," Horse riding and hacking: Lord" and so on.

But players who understand what kind of game the open world is, don’t dare say 100%, but at least 90% will mention a game manufacturer and two of their games.

RockstarGames, players affectionately call them R Star, and their two different series of open world games "GTA" series, and "Wild Darts".

The former is a crime-themed game that takes place in an urban context, while the latter is a game that takes place in the era of western development.

If there is any similarity between the two, then both GTA and Wilderness are extremely great open-world games. At the same time, the players are not righteous characters in the game.

They will do good things, but more often they do bad things.

Unlike the open-world game "Legend of Zelda: Breath of the Wild", players can have countless ways to play and use game mechanics to generate more whimsical games.

In fact, whether it is "GTA" or "Wild Darts", it is more like a line*.

But the key is that the game can be said to have truly created a complete world, and there are too many options for players to play.

This gives players a feeling of incomparable freedom.

If you want to make a metaphor, the game "The Legend of Zelda: Breath of the Wild" is like an undecorated house. It depends on your choice if you want to decorate the house.

The two different themes of "GTA" and "Wild Darts" are like giving you dozens of renovated houses. No matter what style of decoration, you can find where you want to live. .

It can be said that the open worlds of the last two games are piled up with countless details, making players really feel that this is a large open world where they can do anything.

Even if you have to forcefully say it, players who do not know the game may think that "The Legend of Zelda: Breath of the Wild" is not a real 3A masterpiece.

But when faced with the latter two games, even if no one needs to say, they will produce a concept.

This is the so-called 3A masterpiece.

Alotoftime (very long production cycle), Alotofresources (a lot of production resources), Alotofmoney (a lot of money).

This is the standard of the 3A masterpiece that people often say. Of course, this is already an old calendar. With the development of game technology and the prosperity of the outsourcing industry, the game production cycle has actually been greatly compressed.

The current 3A standard on the market, more than the 3A in the mouth of players, refers to the picture of the main era, and the game development technology that is at the forefront.

Yang Chen also thought a lot about choosing Wilderness: Redemption as the next major game to be developed.

Although the game of open world, there is already a "Legend of Zelda: Breath of the Wild" under development, but as an **** work for the switch platform, Yang Chen was not prepared to port it to the PC platform, at least in Yang Chen did not consider this before the switch platform stabilized.

The second is that Yang Chen wants to create a truly top 3A masterpiece, not the kind of 3A masterpiece that everyone currently thinks of.

Picture, game engine, performance techniques, everything is at the forefront of game production.

In fact, there are many games that Yang Chen likes in the dream memory. If it is step by step, as long as the current Nebula game is under Yang Chen's control, it can even be produced like a pipeline.

But Yang Chen didn't want to do this. The game in the dream memory became as perfect as possible, so that more players could experience the fun. This is what Yang Chen wants to do.

As for making money, the period when the Nebula game was first established and the period of development were the main ones, but now it is not the main one, but incidentally.

For the game "The Wild Darts: Redemption", or this type of game, the gameplay is secondary.

The real key point is that the details of this game and the shaping of the entire open world can make players feel a sense of immersion.

If you can't polish the world in the game extremely well, any gameplay and plot are nonsense.

Is Game of the Wild: The Redemption awesome?

In fact, it can only be said to be rich enough, but it is not amazing;

Is the plot of Wilderness: Redemption exciting?

The same can only be said to be excellent, but it is not really amazing;

But the key lies in "The Wild Darts: Redemption" to create a true fantasy world of the last century for players, allowing players to truly integrate into it, and has a strong sense of immersion.

I would like to ask, if "The Wilderness: Redemption" has become an ordinary 3D pixel style game, and all the details have been deleted, then there will be so many players while retaining the original plot. Are you immersed in it?

It's not to deny anything~www.NovelMTL.com~ but it's "The Wilderness: Redemption" this type of game, which is the performance of the top game skills.

Perhaps it has no excellent gameplay, no stunning map level design, and no unexpected flips of epic plots.

But creating an open world in which players are immersed is enough to make it a great game.

"How long will the new project development cycle take?" Xu Yu asked towards Yang Chen.

This is very important for him to carry out overseas Nebula game layout.

"I'm not a fairy. All the work currently completed in the new project is only this thing." Hearing Xu Yu's words, Yang Chen sitting in front of the computer angrily pointed the computer screen at Xu Yu and pointed his finger at the computer just now. A blank folder was created and named.

In the end how to develop "The Wilderness: Redemption", as well as related GDD, and the entire team.

He hasn't prepared these things yet, how could it be possible to get a development cycle.

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