The Fantasy Entertainment Empire

Chapter 253: An unprecedentedly successful press conference (2 in 1)

After listening to Fan Zhe's introduction and seeing a large number of environmental design drawings, the venue was a bit silent.

Many people have already faintly adjusted their expectations for this work in their hearts.

El Dawson's face was a bit ugly, he adjusted his sitting posture uncomfortably, and turned slightly to his side, seeing Arnold staring at the stage with interest, he couldn't help saying: "Humph... In this way, it is also a desert of 460 square kilometers with different landforms!"

But even though he said that, he only dared to speak quietly.

Arnold turned a deaf ear.

Fan Zhe was on the stage, seeing the reaction below, he couldn't help but smile: So he was shocked? It seems a bit too easy.

"In order for everyone to better understand our entire map, we have made a short demonstration, you can take a look."

The big screen at the back has changed again, looking down from the perspective of God, looking down at a large 6 through the clouds. Afterwards, some of them were drawn with dividing lines and turned into highlighted displays, each with some names, such as ‘Grassland’, ‘Shanxi’, ‘Liaodong’, ‘Jinggi’, ‘Jingzhou’, and ‘Huainan’.

Foreigners who may be geographically scumbags have no idea about this map, but domestic audiences recognize it instantly. Although the names of these areas are not particularly suitable for the number, there are certain fictional elements in it, but from the overall shape It looks like a map of China is right.

But at this moment, the camera suddenly fell down to the far north, the endless grassland, which was officially full of life in summer. Not far away there was a winding creek flowing by, and the surrounding water and grass were full. The man on horseback drove the flock of sheep and walked across the meadow like a white cloud. You could still see the yurt in the distance.

Then, the camera was slightly zoomed out, looking down from a high altitude, quickly advancing to the south, the scenery on the ground was changing rapidly, but I saw the magnificent city in the land of Gyeonggi. The entire city looks neat and tidy, full of atmospheric beauty. In the prosperous market, people come and go, and there is a lot of voices.

The camera quickly skips a piece of land, and continues to the south, the scenery of the south of the Yangtze River is vividly pictured.

The content on the screen continues to be shown, but the people here are surprised by one thing: the scenes of these maps are not like pure animations, but more like recordings of real game maps, even npc It's all inside.

Seeing the real scene of the game, and comparing the design drawings we saw before, I have to say that Dimension Entertainment has indeed restored the content of the design drawings on the map.

Along with the screen, the camera continued to sweep across the entire land of China, and Fan Zhe’s voice sounded at the right time: "What everyone sees is a video we recorded inside the game with a special perspective through the recording software. Except for the necessary editing, no on-screen processing was done..."

At this time, no one will doubt Fan Zhe's nonsense-it is not necessary at all!

"This map is based on the land of China, from south to north, from west to east, covering an area of ​​9.6 million square kilometers. We have concentrated a lot of the essence on this map. If you are interested in learning more about it If you don’t have time to travel to China in person in this ancient country, then you can come to "Taiwu Picture Scroll 2". Here, maybe you can use another way to visit our country. Great mountains and rivers."

After these words were said again, there was a burst of crackling applause below.

This is the first time that the audience on the scene was sincerely convinced from the beginning of the event to the present, and sincerely began to believe that "Taiwu Picture Scroll 2" might be a masterpiece.

At least, judging from the screen just now, this game has a huge world for people to explore.

Hearing these applause, Fan Zhe was also somewhat relieved.

Of course, what he said before was a bit aggressive, but it was actually designed by Ye Jiayi. The purpose is to quickly attract attention through the opening of the "Kyuga", and after showing enough high-quality content, to form a reversal effect.

It seems that Ye Jiayi's design is considered a success, and it is not in vain for Fan Zhe to talk about spoken English. It took a long time for him to practice this draft so well.

However, a large and characteristic map is only a part of the high-quality content of this game.

"Just now, I showed everyone here another picture that we want to present to the world. Next, we have two short videos to show the other two features."

The eyes of the audience began to look forward to it.

Just relying on the huge open map of an ancient country, even if the game itself does not have any special innovations, as long as the quality is moderate, it is enough to be called a masterpiece.

However, the appearance of the young helm in the stands and the ambitions of the company ‘Dimension Entertainment’ seem to be more than just that.

Fan Zhe continued: "Our first video is a demonstration of a real machine. Please see the battle scenes."

"Demo?" Arnold became more interested in the audience.

Demonstrating this thing on a real machine, what it represents, is much more. If the effect of the previous opening animation and the size of the map can only be regarded as a gimmick display, then the real machine demonstration is a serious thing that can tell the quality of a work.

The most important thing is that even the actual demonstration of this kind of thing is taken out, it almost means that the completion of the game is quite good.

After reading the previous ones, Arnold has greatly increased the expected value of "Taiwu 2" in his mind, but it seems that there are surprises next.

Under the look of expectation from him and most people in the audience, a short video was lit on the big screen behind Fan Zhe.

After the v mark, everyone saw the blood bar in the lower left corner of the screen and the ui on the entire game screen, and they immediately knew that this was indeed a real machine demonstration.

In the game, a young swordsman dressed in white confronts a monk holding a long stick. They are in an alley of a street. From the distance in the background, you can even see a bustling street outside the alley.

In the next second, the two approached, and then they fought together.

Unlike common games, when the swords and sticks rarely hit the opponent, most of them are attacked by the sword, parried or evaded, and occasionally stabbed and hit on the monk. , Bleeds very little, on the contrary, it is more like a sword standing on a tough wood.

There was a buzzing discussion in the audience, which was very different from the usual games.

So much parry and dodge...how did it happen? Is it necessary for the player to operate it? Will this amount of operation be too large? How to play the fighting in this game?

One problem after another appeared in everyone's head.

Fan Zhe explained: "In the game, in addition to the traditional ‘hp’, we have designed many things with real Kung Fu characteristics."

For foreigners, the term ‘kung fu’ is relatively easy to understand.

"We believe that in a duel between two martial arts masters, when you use moves to hit others, it should not be so easy to attack the opponent itself. The opponent is very powerful, so he will parry, block, and be very powerful. Avoid it with a chic appearance. And this, we did it in the game. When your skills, strength, subtlety, and speed are not better than others' protection, parry, and dodge, you will not be so easy to hit The other party. So in the picture, it looks like what everyone saw just now."

"And when you can attack your opponent, even if there is a big difference in strength between you, but the sword pierces the human body and hits the body with a heavy punch, even a master can easily be killed."

"At the same time, if you are besieged by multiple opponents, then it is obvious that you are not so easy to easily block attacks from all directions. Here we need another more characteristic system that we will introduce to you next. This is also derived from a traditional concept in Chinese Kung Fu, light exercises."

With Fan Zhe’s words, the first paragraph of the actual demonstration is over. In the second paragraph, it became a battle between a masked woman in a blue shirt and four sword-wielding men in Taoist robes.

Qingshan Nu was besieged by four Taoist priests. Although she seemed to have relatively high attributes, she was a little lonely in the face of attacks from multiple directions. But then, there was qi rising from her body, and her whole person jumped into the air like a swallow, and even jumped into the tree. The Taoist priests would also be light, but obviously not as good as the Qingshan women. They jumped up one after another, but the formation was already scattered.

And then, the girl in the green shirt immediately jumped down from the tree, her body swiftly and swiftly across the air, and she appeared behind a Taoist priest in the blink of an eye.

The Taoist wanted to turn around. There was obvious movement in the picture, but it was too late. Two Emei stabs, one up and one down, were pierced through his torso.

Killing one person, the woman in Qingshan stepped on the corpse of the dead Taoist priest, turned her body again, rushed to the other person, and then killed...

The girl in the Qingshang tumbled in midair twice and landed. Then, the four people who had besieged the girl in the Qingshang before fell one by one behind her, but they had all turned into corpses.

During this period, the audience was silent.

The girl in the green shirt was in mid-air, and through light work, the assassinations that appeared behind her opponents constantly, she stunned people! That sharp and quick action, the slow motion that appeared behind the enemy, the cold-lighted weapon pierced into the human body, and the appearance of blood pouring out... all made people feel that it was like watching a movie.

If it is not the blood bar in the lower left corner of the screen, and a small amount of game ui, no one will believe that this is a real game demonstration.

In fact, even now, many people do not believe it.

There is no other reason, it is too shocking. Such sharp action pictures can only be seen in movies, right?

This is also true for viewers watching live broadcasts from far away in China. In recent years, even the best domestic martial arts movies can't come up with such a beautiful action design.

Can this really be achieved in a game by yourself?

Fan Zhe gave an affirmative answer: "Don’t be surprised, this is indeed our real machine demonstration, without any editing, no picture processing. Everyone, if you go to play "Taiwu Picture Scroll 2", Can play with such an effect."

In the audience, voices such as ‘Wow’ and ‘Cool’ continued one after another.

In China, the barrage has already exploded.

"Dimension Entertainment 6666"

"Kneel to the dimension father."

"I don't care about it, I'm set to play this game! No one is allowed to stop me!"

...

Everyone is shocked. In addition to this gorgeous action design, there is another point that lies in the fineness of the picture itself.

After watching the two battle scenes demonstrated by the real machine, it is not difficult for people to see that there are six characters in total, and each of them looks so lifelike. The two battlefields, the first is in the alley, and the second is in the bamboo forest. Both have an oriental beauty, but the whole picture is designed to be beautiful and real. The cracks and gravel at the junction of the green bricks, the moss on the bluestone slab after the rain, the rustling leaves blowing through the bamboo forest, the foot stepping on the ground, the dirt and the grass are flying...

Excluding the actions, the model alone is very delicate. The entire lighting effect is beautifully processed and has a unique sense of beauty. The most important thing is that the physical collisions brought by all the actions are very realistic.

This is too strong, and people can't help being shocked. Even those games that are famous for their excellent graphics, such as "Far Cry 5", "God of War 4", "gta5", etc. ~www.NovelMTL.com~Taiwu 2" will only be better.

At the conference, Fan Zhe said after explaining, leaving everyone a little time to digest, "After we have considered these light skills, tricks, and martial arts fighting styles, we are thinking, How to combine it with the game as best as possible."

"For this, our planners, technicians, designers, and artists have all done a very, very large amount of work."

"Almost all engines on the market cannot meet our standards, so we independently developed a brand-new game engine to better support our game; the entire game has nearly a thousand techniques and moves. We have designed different actions for each of them; we have designed a complete set of rigorous logic calculation systems to help us coordinate all the different actions on the screen more smoothly..."

With Fan Zhe’s story, everyone in the world who was watching this live broadcast had to be shocked by all that ‘Dimensional Entertainment’ had done.

It is impossible for everyone who saw the live broadcast of this event to forget the two names of "Taiwu Picture Scroll 2" and "Dimension Entertainment". And even if you didn't watch the conference, it doesn't matter. Presumably, by tomorrow, all media will be overwhelmed with reports about these two names!

So far, the presentation of Dimension Entertainment at the e3 exhibition can be said to be an unprecedented success!

——

Two chapters in one, the evening is together.

I wanted to finish writing the conference in one go, but it was too late yesterday. I wrote that at three o'clock in the morning, I was so sleepy that I couldn't open my eyes...

I will cheer after get off work today, and strive to finish it in the update tomorrow.

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