The Rise of the Cemetery

Chapter 998: Heaven and earth

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A tense and intense high-altitude fight began.

The corpses of worms spilled out of the clouds like heavy snow, and soon a dense layer fell on the ground, and there was a tendency to continue to pile up. Some of these corpses are broken, some are dead, and some frost marks are still there. Although the shape of the death is not enough, it is enough to reflect the fierce and **** fighting in the clouds.

Finally, with a long, shrill long song, a skull dragon was wrapped in countless flying insects and fell into the clouds.

The black and tough bones and bodies were covered with dense flying insects, and the clicking noises never stopped. The huge bone wings with thick, pure and dead air have been broken, and the cut at the fracture of the stubble is smooth, which can be seen as a masterpiece of the giant mantis.

On the long tail of the huge teleost dragon, there is a corpse of a Zerg flying dragon, and its huge mouth covered with sharp fangs still bites a giant praying mantis. The two sides were already violently entangled and tossed together like this life and death, rolling down and falling from the clouds all the way, spirally planting the ground.

Almost instantly, a wormhole appeared, and large swarms of swarms swarmed out, instantly creating a small hill pack of pure insects on the ground. Of course, the bottom of the small hill bag is still a hard bone dragon still struggling.

The worms swelled, the swarms sizzled, and the small mountain bun had bulged several times later, and finally there was no movement.

With the first head, the second head will appear soon.

So in the next few hours, there will be a hard-bone dragon almost every quarter of an hour because the body can't carry too many flying insect nails, which will fall into the clouds and then be submerged in the turbulent insect tide.

But correspondingly, in order to kill the most precious high-order bone dragons in these cemeteries, the swarms also paid a very heavy price.

The bone dragons were fighting and fleeing, and they clashed out for dozens of miles. They are easy to move around in the sky, but on the ground behind them, they have paved a terrible road of death with thick corpses.

Countless flying insects, Zerg flying dragons and giant mantises form a tight strangulation line, which does not give them a chance to rush out of the Zerg plains. With an astonishing number of horrors, they have blocked their escape.

The undead flying dragon Moam has almost cleared all his skills, and even the puppet beast summoned by the dense corpse has been killed for more than ten rounds. And the "cemetery cloak" that has condensed outside with its dead air has been broken countless times, and even its main body has been gnawed by flying insects to have obvious defects.

After all, it and Moros are melee kings. Most of their own spell-like spells are haplotypes, and there is not much group attack. There are legendary ranks, but relying on a strong body to crush and bite these flying insects, to no avail.

The only frost dragon with a large group attack spell is too few. Even if they broke their throats and spit cold air outside, the swarms of swarms could flow upstream and block it back.

There are too many flying insects.

Those flying insects frozen by the cold air had no time to fall into the sky, and their bodies were pushed by the turbulent companions to continue forward, but instead became an alternative protective shield. For a time, the five frost dragons who couldn't come up with a very good way could only desperately swim outside the bone dragon cluster, trying to maintain the fragile ice defense line.

And more flying insects have poured into the bone dragon cluster from all directions, and they have launched an ant-eating **** fight with ants.

In order to protect the more precious ghost dragons, the tough bone dragons can only stand up hard, claws, mouth tears, tail sweeps, wing strikes ... took out all their own means of combat, the fearless and flying insects and the Zerg flying dragons We are fighting together.

If it is only flying insects and Zerg flying dragons, the tough bone dragons can still hold on for a while with their strong bodies. But the horrible forelimb chopper of the giant praying mantis hidden in the swarm of insects often becomes the last straw to overwhelm the camel.

Once any bony dragon is cut off its bone wings and loses its ability to float, it becomes difficult to keep it within the bone dragon cluster after being pulled by numerous flying insects hanging on the body. The hard-bone dragons that were killed in the past were all pulled into the tide of the ground by the sneak attack of giant praying mantis.

The innumerable worm towers on the ground also make the movement of the bone dragon clusters somewhat restrictive, and it is difficult to rely on the fast flight to get rid of the endless terrorist insect swarms.

Still lacking some casters!

With full of annoyance, Moam and Moros finally issued an urgent call for help to Skeleton King, the commander of the cemetery in the rear.

Under the emergency dispatch of the Skeleton King, a cemetery bat demon air rider, also covering the sky, flapped the huge bat wings, traversed the endless forest, and flew over the high mountains, anxious in the two cemetery legends Of hope appeared at the end of the Zerg Plain.

Bat magic + corpse witch, this combination perfectly solves the defect that the corpse witch's legs sprint slowly. It has always been the big killer of the necropolis to flood the enemy with dense clouds of death. But today, this unit has encountered the most severe challenge.

The root of all this actually lies in the riding bat demon of the Air Horse Regiment.

As a magical creature of Tier 4 in the Necropolis, Bat Demon has almost abandoned most of its combat abilities, and turned into a flying mount dedicated to carrying cargo or undead casters. Its advantage is that the flight is smooth and the back is wide, so it is suitable as an air battle platform for corpses. After all, the zombie is a medium-sized magical creature!

But its shortcomings are also obvious.

That is, the flight is slow and the flying height is not enough!

Although it can fly, it can only reach a maximum height of 120 meters after carrying a heavy corpse witch. This height may be sufficient for opponents who cannot fly. But for the dense worm towers on the Zerg Plain, this height is far from enough.

The bone dragon cluster can fly high into the sky, crawling into the clouds to avoid the attack of the worm tower, but the flying height of the bat magic air riding group is exactly what the worm tower can reach.

As soon as the Bat Demon Cavalry Group rushed into the Zerg Plain, the worm towers on the edge fired intensively.

Looking down from the sky, the dense yellow-brown acid venom soars up like a fireworks blooming at the grand festival, and the target is directed at the bat demon air rider.

As the spirit of the lead corpse witch leader fluctuated, all the corpses of the Bat Demon Airborne Regiment quickly recited evil magic spells, condensing the homogenous and homogeneous power of death together, forming a captivating underneath. Fel shield.

A dull loud noise.

The sour venom artillery fire soared into the sky and almost collided with the huge magic shield. As the shield's folds and twists, the bat demon air riders above the sky began to violently oscillate.

In addition to the terrible kinetic energy impact, most of the acid venom also sticks to the shield, making it corroding and noisy. According to the damage of the shield, the lead corpse witch frowned, feeling that it was difficult to support it to the next round.

As they continue to deepen into the Zerg Plains, there will definitely be more and denser worm tower attacks. When the time comes, one carelessness will probably make the entire Bat Demon Air Cavalry inexplicably planted here.

Under its command, half of the corpses immediately gave up the spell they were preparing and turned to the united shield under their full strength. The other half of the cemetery corpses smirked or inspired skull sticks in their hands to hit a cloud of death toward the worm tower, or throw a gray and black undead spell underneath.

In an instant, strange flowers and death shock waves filled every inch of space underneath.

You are very me and ruthless, see who is ruthless in the end!

While commanding many corpse witch battles, leading the corpse witch long face, and quickly used the soul channel to contact the special VIPs in the middle of the team.

"Master Prataya, Master Finha, I'm afraid I still need to trouble you two shots!"

A terrible lich in the middle of the team lingering in the substantive death frost suddenly raised his head, and a pale and strange soul fire exploded in his empty eyes. On the side of it, an authentic half-lich of a genuine brand also broke free from meditation and glanced at it, while taking a step forward, overlooking the dense worm tower and the yellow-brown light rising up into the sky Tuan, chanting loudly with a terrible undead spell.

If it is just ordinary 9th-level spells, it is definitely not worth their cautiousness, so it also fully shows that the undead spell they are preparing must be a big killer with a shot.

In the process of their preparation, some of the magic shields were damaged, and the acid venom that penetrated immediately rushed into the air riding regiment, and seven bat demons wailed and planted the sky.

The magic resistance of the bat monster is still low. In the face of this intensive dual-attack magic attack, they simply cannot bear it by their own strength.

Seven corpse witches flew up, the magic shields propped up were colorful, blocking the stray bullet attack underneath them, and then quickly moved closer to the nearest Bat Demon Sky Rider.

It's a pity that there were still four corpses who had broken their magic shields before being picked up by their companions, and fell into the sky with a terrible hiss.

Hundreds of corpse witch attacks also landed on the ground, splashing the green juice of the insect tower there, and the towering tower was like a living creature twisting and trembling painfully, and finally burst under the erosion of massive dead air. .

After the first wave of attacks, the Bat Demon Air Cavalry lost 4 players, and the ground worm tower burst 71.

This battle loss ratio looks good, but considering that this is the Zerg's old nest, and the worm tower is still so dense, several elder corpse wizards in the caster can't help but ponder.

According to this attack strength, I am afraid that the Bat Demon Air Cavalry Regiment is difficult to successfully respond to the Bone Dragon Legion. One is not good, maybe you have to put it all in.

Between them, the sky suddenly changed color, and the large undead spell jointly performed by the two witches was completed.

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