The Rise of the Cemetery

Chapter 999: Combo attack

(It ’s time for crazy subscriptions again! At the end of the month, the old wolf wants to eat meat, but I ’m still far away from the meat. Please come to the main website to support the genuine! Old wolf thanks!)

This is an extremely cold force comparable to the frozen wasteland of the abyss world.

The terrifying cold current overflowed from the bones of the frost lich Prataya and continually merged into a huge frozen snowball. The half-lich, Phinea, on the other side is constantly injected into it with its pure power of death to increase its power.

Under the influence of the extreme cold power, the clouds in the sky were also coated with a layer of blue frost, and the snow particles began to fall down. The magical shields of the surrounding corpses' guards made a frozen crackling sound. If it were not for them to expand the scope of the shield in time and protect the bat monsters under them together, I am afraid that the horror spells in the hands of the two witches have not yet waited to harm the enemy, so they first give their own corpse witch Entrapped.

With the completion of the last magic spell, the horrible ice hockey ball with a diameter of ten meters was expelled at the speed of shells under the impetus of two liches.

The huge ice hockey did not hit the plain underneath, but rushed into the depths of the distance in a crazy way against the ground more than thirty meters high.

If this is just a solid ice hockey puck, even if the course of its fierce flight is accurate, it is impossible to cause much damage to the many worm towers on the ground. However, with the control of the ice lich, the ice hockey is flying wildly, and it is constantly inspiring countless ice arrows and death frozen air from the bottom gap.

Flying all the way, all the way!

The denseness of the ice arrows and the horror of the death of the frozen gas simply allow any touched flesh matrix to freeze into ice in an instant, and then burst silently. Not to mention flesh and blood, the bare soil on the ground also condensed a layer of ice when the ice arrow hit it. The extreme cold power makes all living matter unable to survive!

Relying on this giant ice ball like hundreds of ice masters continuously casting spells, a road of ice crystals with a width of hundreds of meters was instantly laid out in front of the Bat Demon Cavalry Regiment. The end of the route pointed directly to the far end of the horizon.

Nice job!

Countless corpses wowed heartily in the bottom of my heart, and then poured into this ice crystal road, interspersed quickly along the direction of the frozen giant ball. To avoid the threats underneath, the corpses only need to take care of the acid venom flying on both sides of the road, and the threat of the worm tower is lifted by half in an instant.

The two Lich's joint blows instantly destroyed more than two hundred worm towers.

Although this number is not much, it is concentrated on the route flying in front of the Bat Demon Airborne Regiment, which is equivalent to creating a wide safety zone for it in the most convenient way. The strategic significance is too great to describe in words.

The worm towers on the road of ice crystals are all killed, but the worm towers in the distance cannot move. So in a short time, the Zerg long-range firepower encountered by the Bat Demon Air Horse Regiment was reduced by more than half.

But the Zerg are not the only weak chickens that rely on the worm tower to fight the world. Numerous wormholes on both sides of the road of ice crystals have cracked, and a terror like a tide is pouring out from the inside. The ice crystal road is cold, and any living creatures will be instantly frozen into ice sculptures when approaching, so the Hydralisk is scattered on both sides of the ice road, relying on the dense worm towers, and the bat magic air riding group passing crazy low Spit venom arrows.

More Jedi poisonous scorpions also took the opportunity to drill out, covering the nearby airspace with the spread of Zerg blood mist.

The line of sight is blocked, and many corpses can only use the feeling to push the cloud of death into the blood mist without interruption. It is difficult to count the density and damage of the swarm at a time. This couldn't help but brought the war back into the fog of indistinguishability.

Half a quarter of an hour later, the combined Bone Dragon Legion and Bat Demon Cavalry Regiment formed a joint force, and they paid a heavy price before rushing out of the Zerg Plain under the **** of dense flying insects. Once rushed out, the joint force turned over the mountains without looking back, and disappeared into the dense jungle.

According to statistics after the event, in just over two hours of fighting, the Bone Dragon Legion unexpectedly damaged 16 Bone Dragons, accounting for almost half of the total Bone Dragons. The big loss is that Li Xun frowned straight when he heard it in the rear.

16 bony dragons!

This is not a rookie dragon that crawled out of the dragon tomb just now, but a tough bone dragon that grew up after a storm. Their average ranks are all above 14th level, and any single one is a hard hand that can confront the human big knight to division.

It's a pity that by accident, he was born in Zerg Plain and damaged as many as 16!

Those hard-bone dragons that were trapped in the swarms, from soul fire to corpses, have been irretrievable, which makes it impossible for the cemetery that is good at developing and growing its own with the bones of the enemy.

However, after this battle, the necropolis is also a preliminary gain.

First of all, the Ahn'Qiraj Zerg exposed another terrifying killer-the Zerg Tower.

Once these strange plants of half plants and animals gather in groups, they are undoubtedly extremely terrible to foreign enemies trapped in them. Unfortunately, it seems that this kind of worm tower can not be transferred, once it takes root, it is solidified in place. This is a flaw that can be used!

Secondly, the Ahn'Qiraj Zerg also exposed a shortcoming of high-level combat power.

In the previous World War I, if there were some legendary Zerg hidden in the Zerg, then the sudden killing through the cover of the flying insect cluster will undoubtedly cause even greater damage to the bone dragon cluster. They haven't done this at such a good opportunity, which fully shows that the opponent's high-level combat power is really missing.

Although the Zerg has tried to make up for this defect with a large number of Zerg dragons and giant praying mantises, these guys are at best the mid-level Zerg grade. It is really uncomfortable to entangle people, but it is difficult to hit the elite of the graveyard Mortal effect. Therefore, for the Zerg Flying Dragon and the Giant Praying Mantis, the cemetery heroes are only a headache, but not afraid.

Now that the basic layout of the Zerg has been tentatively tested, the next step is your offensive and defensive battle.

Almost half a day later, a large number of cemeteries passed through the strangled jungle with zerg traps everywhere, and once again successfully reached the edge of the Zerg plain.

This time, no one rushed inside like a bone dragon legion.

After accepting the last lesson, this time after the Skeleton King discussed with the staff, he decided to adopt a steady strategy to clear the Zerg's defensive weapon-Zerg Tower a little.

The Bone Dragon Legion was in danger, and once again became the main force of the attack ... the assistant. This time they are no longer responsible for the attack, but become a carrier of a large number of corpses and dragon liches.

Groups of bone dragons were flying high above the sky, and the backs were filled with high-level corpses. After reaching an area where the worm tower is dense, dive down from high altitude, and when it is about to reach the attack area of ​​the worm tower, pull it up suddenly. On this occasion, the corpse wizard attached to its body is enough to throw a round of attack into the area where the worm tower is located.

In this way, as long as it is operated properly, you can use the non-destructive method to clean up the bug towers little by little.

But it is easier said than done!

First of all, a guy like Bone Dragon is not a good flying vehicle.

Although it has a huge body and a broad back, it is a pity that it is a bone dragon, not Lei Peng. It has no thick, solid flesh and feathers for passengers to settle on. Seriously, the entire back of the bone dragon has a less than one meter area behind the neck from the beginning to the end for people to sit comfortably. The rest of the position is either a spine like a flagpole or a dense spur like a knife mountain.

There are not many places where you can settle.

Therefore, as a single favorite of a single Necromancer, Bone Dragon is indeed a coveted flying mount, but if it is used as a large flying vehicle, it is inherently unqualified!

Second, there is no flesh and tendons on the bone dragon to slow down the shock, so its flight is always very bumpy.

Most corpses witch want to carry on the bone dragon, can only endure pain to clean up a batch of obstructive bone spurs, and then grab the long spine thorn in one hand and the 3 meter long skull stick in one hand. The staff can't be discarded, because you can't cast two hands on the bone dragon's back. You can only attack the enemy with the death cloud that inspired the skeleton staff. This is already the only one-handed attack that the corpses can use!

And when flying fast in the sky, the harsh wind whizzed past his ears, and when he passed through the bone slits on the four sides of the wind, it would stimulate a sharp ghost roar. When bone dragons are doing large-scale flying movements, strong shocks will be transmitted to the whole body through layers of bones. In this process, the corpse witch carried on it may be dumped at any time.

So sometimes for safety, many corpses can only bind themselves to a bone with a magic chain. In this way, if it is thrown out, it will not be unknown if it is planted in the insect tide!

But even with all the difficulties, this tactic is extremely right!

The predominant magic attack is definitely farther than the attack range of the worm tower, and the death cloud of the corpse witch is a range spell, and the accuracy of the attack is not high. So as soon as the bone dragon + corpse combination came into play, the brain worm Hawk vomited blood for three liters.

Well, the brain worm can't spit out blood without hands. The only thing that can vomit is probably brain!

He couldn't beat it, and this embarrassing situation made Hawk angry. Anxious and angry, it also used the guard power of the worm's nest to leapfrog, and dispatched nearly ten million worms to rush out through the wormhole to try to attack the other party.

It's a pity that the necropolis can't pay enough attention to other things, but it can't be more important to the mobility of the caster. Seeing the sea of ​​insects attacking, the necropolis was not hard to fight, and a group of people took the pbat and patted on the p-share to slip away.

The Zerg Plain is so big, if you do n’t want to fight here, you can fight in another place!

Fly for a hundred miles along the mountain, and then camp on the ground, continue to use the combination of bone dragon + corpse witch to soften the tower. If you dare not to drill out, I will throw the cloud of death into the wormhole.

After all, running on the ground is not as good as flying in the sky!

With such a rogue + brainless method, the Necropolis gave birth to the brain worm Hawk, bursting with pain, and was unwilling to live.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like