Tokyo Video Game Tycoon

Chapter 137: composers on strike

   Chapter 137 Composers on Strike

"what happened?"

   Take Yusei just walked out of the office when he saw several game development team employees arguing fiercely.

   "President, I'm sorry we didn't mean to disturb you." An employee said nervously.

   "Let's talk about it first, why are you arguing?"

   "This... we might be in a bit of trouble."

   "Tell me about it."

   "The composer we hired some time ago... ran away."

   Zhu Youxing was stunned: "Run?"

   The employee nodded: "Well, literally ran away..."

"what happened?"

"Because he felt insulted by his work, but we didn't disrespect him at all, we just hoped that he could learn some assembly language so that he could score in the game, but after he studied for a while, he Thought it was humiliating him and resigned."

Matsuhashi, who was in charge of personnel management next to these employees, was there, and after the others finished speaking, she said, "President, it's not just one composer who wants to leave, but three or four that we just invited. composers want to go.”

   Take Yuxing thought for a while, and then he realized something immediately. He said, "It's also because of programming and composition?"

"Yeah, they've never written music in consoles in the past, and at first they thought they just had to figure out a way to create music and our consoles would play it, but then they realized they had to learn something before writing music. programming languages, so they all backed off.”

   Zhu Yuxing shook his head: "It was my negligence, I didn't consider this kind of thing, how many composers want to leave now?"

  Matsuhashi replied: "We have now hired a total of five composers, one for each game development team, but now, except for the one from the fifth game development team, everyone else wants to leave."

   The one from the fifth game development team... By the way, it happened to be the one recommended by Matsuhashi Mitsuhashi, the somewhat down-to-earth composer.

   I'm afraid this guy won't be able to leave even if he really wants to leave. At least this place will give him a chance to make money by composing music. In other places, he can only do odd jobs to make a living.

  The other composers themselves are not short of money, but because they have given a lot, and out of curiosity about the new industry, they came to test the waters.

   Now it seems quite normal for these people to choose to leave after encountering difficulties.

   In the early game production of red and white machines, games were made using a programming language called assembly language, which is a fairly early programming language.

  And want to create music on the red and white machine, that is, the iconic 8BIT music is not simply adding a score.

  You have to write the code as a programmer thinks, treat the code as a musical score, so that the machine can recognize these things.

  The kind of musical scores in human society, red and white machines simply do not recognize.

   In the SFC game console, the performance has been qualitatively improved, and the sound effect has also skyrocketed, which is much more pleasing to the ear than the music of 8BIT.

   But in 16-bit chips, it is still necessary to use assembly language to make music.

   Using assembly language to make music in a 16-bit host is also a little more complicated than a red and white machine. After all, the music effect has been improved a lot.

   These are some inherent defects of this chip. It is not impossible to improve it, but it is very difficult. It requires huge investment in research and development, and specially develops a machine that can assist in the production of music.

  In the previous SFC era, Nintendo did develop a device that could quickly make game music.

   But the research cost of that thing is not clear, Zhu Yuxing only knows that it is very expensive.

   Only big game companies like Card Watch, Konami, and EA can afford it.

   It is not very cost-effective for smaller game companies and studios to buy this.

So Zhuyouxing didn't think about it at first, thinking that 16-bit game consoles would also be a transition. You have to spend too much money on this.

   But now we are in trouble.

   Those composers didn't want to learn assembly language at all.

  In their eyes, programming language is like a book from heaven. They are composers, not mathematicians. They have the time to learn assembly language. They don’t know how much music they can create. Why waste time here?

  Composer is very important, in 16-bit game consoles, the improvement of picture quality and sound quality is the most significant.

  It’s okay for him to help write the main music for some games, such as Crystal Overture, but he can’t even write some of the background soundtracks in the game, right? Then how can you be too busy.

  After the birth of 16-bit game consoles, the game industry has begun to have a clear division of labor.

   Those who make music should do music, those who make animations should make animations, and those who make programs should write programs.

   It seems that he is still walking too fast, and he has accelerated the development of video games, so that the world does not have too many stable development periods. This may be some kind of hidden danger, and you have to be vigilant.

   "Is there only one person who wants to leave now? Or do the other three want to leave now?" Zhu Yuxing asked.

"The other three have this idea. Before, no one started, and now there are people who want to leave. I am afraid it will be difficult for the other three to stay, but President, I can assure you that my friend's brother will never take it easy. leave."

Zhu Youxing nodded: "I see, where are those three people now? You call them together, and I will talk to them in person. By the way, the one who is about to leave will try to call as much as possible, if you really don't want to come, forget it. "

   Zhu Yuxing intends to try it himself to see if he can keep it.

   Now these four composers are the most suitable candidates after several screenings.

   Their respective genres are suitable for video games. If they have to leave, it is really a loss. Zhu Yuxing still intends to save it as much as possible.

   "Then I'll call them here."

   After everyone left, Zhu Yuxing walked delicately to the room where temporary meetings were usually held.

  Speaking of which, the building seems to be a little smaller now.

  With the expansion of the company, the number of employees under his command has reached nearly 200.

   More than half of them are developers, and the others are marketing, public relations, legal affairs, finance, etc.

  The customer service staff are outsourced and do not occupy the company's space, otherwise this three-story office building will definitely not be enough.

   It seems that after a while, we can consider finding a new office location.

   While Zhu Yuxing was thinking, several people came in one after another.

   (end of this chapter)

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