Tokyo Video Game Tycoon

Chapter 417: a whole new technology

  Chapter 417 A brand new technology

   In this world, The Legend of Zelda is not as well known and spread as Dragon Quest and Final Fantasy.

   These two works have been known to almost all players, but The Legend of Zelda is less known.

   Mainly because Zhu Yuxing is also a little bit unable to make games. He didn't expect that many games he wanted to make would become a kind of distress.

   In other words, the current game manufacturing industry system is still weaker. If there is a more powerful game industry manufacturing system, then maybe the speed of game development will be higher.

   And this time Zhu Yuxing decided to make The Legend of Zelda Ocarina of Time the starting lineup, just to create a textbook-level game template again.

   Until now, other game companies seem to have not fully understood the essence of the third-person operation.

   They haven't even created what they call a one-key lock feature.

   Don’t look at this one-key lock function, it seems that it is no big deal, but it is because of the emergence of the one-key lock function that the third-person game has a new development direction, and the third-person adventure game has been thoroughly carried forward.

  The most distinctive feature is the over-the-shoulder viewing angle and the operation and movement of the double joystick.

   Mario 64, which was modified by Zhuyou Xingmo before, is already very good in this regard, but it is not the most perfect performance of the third-person over-the-shoulder perspective.

   At that time, Take Yuxing thought that Mario's main gameplay was still jumping, so he could keep the over-the-shoulder perspective a little bit, so as to leave some opportunities for his future games.

   Now, it's ready to use.

   Moreover, Zhu Yuxing now has a bigger gain, which is the brand-new game development data provided by the Unreal Engine team.

  A lot of data for Suri Electronics' game development needs to be uploaded to the server of the Unreal Engine team in real time.

   This is also stated in the contract.

   Of course, it is impossible to upload the confidential development source code of a game, which is equivalent to stealing the secrets of other companies and is illegal.

   But it's okay to ask the other party to provide some values ​​for game development and data information for model building.

   is like the character fighting action data of a fighting game, or the construction data of a game scene, etc.

   These have become the most valuable resources and experience of Zhuyouxing,

   And these resources and experiences are accumulating at an exponential rate.

   Every company, even every company that buys Unreal Engine to make movies now, is giving themselves all the data all the time.

   Now these data can be used on Ocarina of Time in The Legend of Zelda.

   Take Yuxing explained his new concept of game development to everyone, and also explained many of the most prominent features of The Legend of Zelda Ocarina of Time to everyone.

   Everyone listened very seriously, and occasionally a few people would look at Zhu Yuxing with admiration.

   All the people present were young people, with an average age of no more than 30 years old. They were also the age that was most likely to exude enthusiasm, and almost all of them worshiped Zhu Yuxing as their idols.

Every game development feature that    Take Yusei explained to them now is something they never thought about in the past.

   The president is indeed the **** of games, and now he seems to be planning to lead the development of the entire industry once again.

  Some special features of the game are sometimes not thought of at all if no one has suggested them.

   But when someone proposes it, it is very easy to implement. What most game development lacks is the occasional flash of inspiration.

Zhuyouxing can still develop games by relying on the experience and gains of previous lives, but Zhuyouxing also plans to launch a new game development system, which is to develop all game functions by exhaustive method through the industrial development model. It came out and was finally compiled into a book that became a textbook for the industry.

  Bamboo Yuxing has been long-winded for almost an hour, and carefully explained every feature of the game.

   He himself felt that these contents were really long-winded.

   But everyone present listened with gusto.

But it's normal to think about it. Zhu Youxing is someone who has experienced these gameplays, so he thinks these gameplays are taken for granted, but people in this world don't understand all of them. New gameplay can make their eyes shine.

   However, it’s not enough to just re-enact The Legend of Zelda Ocarina of Time from the previous life and add a better picture, and Take Yusei is not satisfied with just doing these things.

   Zhu Yuxing turned the plan book to the last page at this time, and the others also turned to the last page of the copy of the plan book they were holding.

   They were a little surprised by what the plan said.

  Ariga Toujiro asked uncertainly: "President, are you sure you want to do this? This thing seems to cost a lot."

Zhu Youxing nodded: "I'm sure, of course I know that the early construction and development of this thing will not be too cheap, after all, this is something that is only used for film and television dramas and scientific experiments, but no one has said this thing. It can't provide convenience for game development."

   Everyone looked at each other, but soon their eyes became hot.

   This is another challenge for the game industry.

  Take Yuxing cleared his throat and said, "As stated in the planning book, this time I plan to introduce a new technology with a large investment in the Ocarina of Time game of The Legend of Zelda, which is the motion capture system."

  Motion capture system, this thing that is going to be rotten in many industries in later generations is still a rare thing in this world.

   Up to now, there are very few movies that use motion capture, and more of them are used in motion capture and simulation experiments in some laboratories, as well as in model simulation systems in some industrial systems.

   Before, a world-famous super-large industrial company suddenly found the Unreal Engine team of Yuxing Electronic Entertainment.

   They claim that they see the potential of Unreal Engine and hope that they can buy this engine to use in their new industrial model simulation algorithm.

   At that time, Zhu Yuxing also participated in it, and also specially visited some high-end simulation calculations of the other company.

   Later he saw the motion capture system.

   At that time, Zhu Yuxing suddenly remembered this product that has become a standard product in the game industry in later generations.

   When is there no need to wait?

   Take Yuxing was very happy at the time, because this might be a brand new initiative that could lead the industry.

   Anyway, so far, no game developer in this world has set its sights on motion capture.

   (end of this chapter)

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