Tokyo Video Game Tycoon

Chapter 691: bad review

  Chapter 691 Bad Evaluation

  690

   "Aiko, the reviews of our game are very bad. Many people have given us bad reviews!"

   Early in the morning, Kazumi and Tone-chan rarely slept in, but got up early to watch the latest sales results of Dead Cells on her computer.

  According to the sales performance, the effect of dead cells is still good. From that night to the next morning, more than 30,000 players have been purchased.

   This is almost the effect of the fame of the three of them plus the fame bonus of the Zhuyouxing trumpet.

   However, before Kazumei could be complacent because of the good sales of the game, she found that the general evaluation of the game can only be described as bad.

   In the early morning, dozens of people quickly commented on this game.

   And more than 90% of their reviews complained that the game was too difficult, making it very uncomfortable for them to play.

   Unsurprisingly, these people gave this game a big bad review. They all think that this game has no reason to appear in this world. Why is a game with such a high difficulty set deliberately born in this world? This makes absolutely no sense.

   They seriously suspected that the producer was drinking too much, and then adjusted the difficulty to be like this.

   And it’s not just a problem of difficulty, the game’s health recovery is also very rare, even if the difficulty is reduced, it is still enough to be continuously damaged by mobs.

   So in the morning, the game reviews turned into a flood of bad reviews.

This made Kazumei panic a bit, and then she hurried to find Yin-chan, and found that Yin-chan was also frowning in her room, looking at the game evaluation information. The two of them didn't know what to do for a while. At this time, they Just remembered to find Aiko.

  Aiko seemed to be too tired from the previous game development, but after persuading her from Take Yusei, she completely relaxed as soon as the game development ended.

   And the three girls went to several places to eat and eat last night to celebrate the successful release of another game.

   After she came back, Aiko just lay down on the bed without taking off her clothes and slept until she was woken up by Oon-chan and Kazumi.

   "Poor review? What bad review?"

   Aiko, who gradually woke up, was still a little confused, not knowing what happened.

   "It's just that our game doesn't seem to be popular. Many people have given our game bad reviews. What do you think about this?"

   Kazuomi started muttering to herself again after speaking: "I just think the difficulty should be lowered a little bit, because such a difficulty is too embarrassing for the players."

  Aiko also slowly woke up, then immediately got off the bed and rushed to her computer to check the data.

   At this moment, Aiko still feels a little pain in her head. It seems that she played a little too hard yesterday, and she relaxed too much.

   But that doesn't stop her from seeing how the current game is rated.

   Like Hemei and the others, she first took a look at the sales of the game, and Aiko felt relieved when she saw the sales, which was much better than she imagined.

  If there are no surprises, the first-day sales of this game may reach 50,000 or 60,000.

  It took a long time for their last game to sell 100,000 copies, and this game only took so short time, which is really good.

   Then she glanced at the evaluation area as Kazumi and the others said, and then her brows gradually wrinkled.

   "This evaluation... seems to be much worse than expected."

   "It's not a lot worse, it's a lot worse!"

   Kazumi said slightly excitedly.

   "If this continues, our reputation may be ruined in vain."

  Aiko seemed to hesitate, but she still shook her head and said, "We should maintain the status quo, and should not adjust the difficulty."

   "Huh? Wouldn't more people give bad reviews if you didn't adjust the difficulty?"

  Aiko said: "This is what Mr. Zhuyou emphasized at the beginning. The difficulty of this game is one of its unique features. Since it is a feature, it should not be changed easily."

"But…"

   "There's nothing wrong with it. In fact, I also think that this kind of difficulty would be more appropriate. It's not just what Mr. Zhuyou said."

  Yin Jiang pondered for a while and said, "Then shall we call Mr. Zhuyou again for consultation?"

  Aiko shook his head: "I can't trouble Mr. Zhuyou too much. He has helped us a lot. If we ask each other about everything, doesn't it mean that we haven't grown up?"

   Kazumi said anxiously, "But if you just leave it alone..."

Aiko interrupted Kazuya's words, then pointed at the screen and said, "This is just the beginning, these evaluations can't prove anything yet, think about how long the people who made these evaluations have been playing this game? You all play this game yourself. Those of you who have experienced dead cells should know best that our game needs at least a dozen hours of total play time to truly appreciate the charm of this game."

  Yon-chan said: "So you mean to wait for a while? Let's see the follow-up evaluation?"

Aiko hesitated for a moment, then nodded firmly: "Yes, I think we should wait and see for ourselves first, and then consider whether to consult Teacher Zhuyou. Now I am anxious to find Teacher Zhuyou because of this trivial matter. I don't feel good."

  Aiko said so, and Kazumi and Tone-chan no longer insisted.

   After all, according to the agreement of the three this time, this game will be dominated by Aiko, and Aiko has the right to determine the development direction of the next game.

  In the morning, more and more people wake up from their sleep, some of them are office workers, some are students, and some are homeless.

   When someone turned on the computer, they naturally noticed the new indie game Dead Cells that was just announced.

   The producer who made this independent game is still very famous. Known as the originator of independent games, 'Nintendo is the master of the world' and the triangular game studio, which is well-known in the independent game circle.

  This Triangle Game Studio was co-founded by three beautiful female college students. There was a related interview at the beginning, and the three girls gained a lot of popularity through this interview.

   One is very famous, and the other is well-known. The game jointly produced by these two groups is indeed worth looking forward to.

   Just when they purchased and entered the game, they immediately felt that they were not being scammed.

  The difficulty of this game is a bit scary.

   It took only half an hour to persuade more than 80% of the players.

   Then most of them very decisively opt for a refund.

   Now there are many ways to refund on the Battle.net platform, players can easily complete the refund operation.

   As long as the play time does not exceed two hours.

   In addition to the 80% who were immediately dismissed, the remaining two achievements are players who can play with a little patience, but there are also not many of them who can persevere.

   (end of this chapter)

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