Video Game Designer

Chapter 165: Why are you so excited?

With his own animation studio, Chu He had to sigh that it was much more convenient. It may still have a certain gap with the world’s top animation studio, but at least it was used as a battle royale with the Jedi survival. This game is more than enough.

It has been almost two months since the development of the dnf and Jedi survival project. During this period, the new model of rivers and lakes has also been launched.

Compared with the previous Warrior Battle Royale model, Jianghu’s new model is much more popular, and the peak online population reached one million.

Of course, there is a more important point, that is, the player's intention to pay is much higher than Chuhe thought.

In a week's time, the player's recharge limit reached 10 million. Although it is a bit unattractive compared with the original mobile game and page game revenue, it is a stand-alone game, and all players have paid for the tickets. .

And buying currency in the game, in addition to allowing them to unlock new content faster, there are no other attributes to improve.

Even if you don’t spend a penny, you can still experience all the content of the game with a little liver.

As for the word of mouth of the new model, it is still good, although some players question Tianhe Network to add in-app purchases in rivers and lakes, it is not the same as the original Tianhe Network.

But this kind of people is only a few people after all, and Chu He directly ignored them. These new modes and content gameplay can be said to be brand new dlc.

If you want to directly experience all the content, you can unlock it in advance. Is it the same as buying dlc? Can you use the currency in the game to buy and unlock new content without any attribute changes? In fact, this practice has already been done. Conscience enough.

After all, this is a content that will be added in the future, not some manufacturers like Ubisoft and ea. In-game purchases are added to the game. If they are not purchased internally, even the content carried by the game itself cannot be experienced.

On the other hand, although the focus of the Jedi Battle Royale development has been placed on the PC platform, the progress of the development is not as fast as expected. The art resources do not need to spend too much time and have been outsourced. , The team has to do is to polish the various settings and details of the game.

For a game, especially a multiplayer online game, the details are very important.

"The environment and weather effects look very cool, but this is not the main thing. The structure of the map and the distribution of buildings are more important." Chu He said in the meeting room.

Picking resource points, and then searching for resources, this time involves a very important issue, that is, the distribution of resources in the building.

Regarding whether the resources are rich or not, this problem can be ignored, and it only needs to be adjusted in the background. Although it is said that the resources are random, the resource distribution in one place is random. The overall resources of one resource point in each round are actually fixed.

Otherwise, it may be possible that there is a three-level set in every house in a remote burrow, and then there is a pan in the mansion.

Of course, if your luck is really not good enough, then set up a resource point, a total of 20 houses, only 4 third-level heads, it is likely that these 4 third-level heads are all in one house, and you have searched for 19 houses. The situation found.

As for the branch of architecture, this is very important.

Chuhe hopes that every resource point in the game, including the wilderness of the town, can be searched for by someone, instead of focusing on jumping to a place, no one will always be interested in a certain place, or there is only one game in 10 games. A team or a person.

In addition to abundant resources, there is also a very important issue, that is, the difficulty of searching and whether the building is too confusing.

If you say a resource point, the houses inside are scattered and messy, just like a labyrinth, unless the resources in that place are really rich, or the location is very good, only on the route, otherwise there are rarely Players will choose that kind of place.

"The resource points in the game need to conform to the design of the map and have enough personality, but what really matters is that the existence of the resource point will make the player subconsciously refuse." Chu He looked at everyone and said.

As for fighting in the city, will it be fair, the terrain design is unreasonable, and will it be invincible.

Does this thing need to be considered?

No need at all!

Because in the design concept, the Jedi Battle Royale is a game, sometimes luck is more important than strength.

A rookie landed on the ground at the same time as the great god. As a result, the rookie picked up the gun and got nothing. Then unless the rookie really cultivated the stroke marksmanship to the extreme, the one who died in the end must be the great god.

And this is also the charm of survival of the Jedi. Even if the rookie is not as good as the old Yin, it has the same opportunity to kill the great god.

Everyone has the same starting line in every game, so-called map balance?

No need!

Occupy a certain place to increase the odds of 30%?

What about then?

Entertainment>Athletics, this is Chu He’s definition of Jedi survival.

After leaving the project team of the Battlegrounds, Chuhe will go to the dnf studio project team. The current dnf game progress has basically been completed. The game content has been developed to the point where players can improve By the time it reaches level 60, some difficult copies have been completed.

And according to numerical planning, players need at least one and a half months of game time to reach level 60, and this is only to reach level 60. After reaching level 60, players will find that they need to pursue what has just begun.

Compared with the card experience value setting of the general game, in the system setting of dnf, Chuhe added an existence named fatigue value according to the card game game's physical strength setting.

Every time the player enters the dungeon level, they will consume a certain amount of fatigue. After the fatigue value is over, although they can still enter the copy~www.NovelMTL.com~ but they can’t get any benefits, and they will still fall if they kill monsters. Drop gold coins and even equipment, but they cannot be picked up.

"Mr. Chu, dnf's test team contract has been signed and is now being tested." Entering dnf's project studio, someone greeted Zhao Chuhe.

"Nice! Out of the equipment I can use, I am equipped with a delicate katana, still in blue. Sure enough, someone in Lin is not African!"

Before entering the test room, Chu He heard a burst of excitement from inside, and could hear the joyful emotion across the door.

? ? ? ? ?

what's the situation?

Isn't it someone who tests the game?

Why was the explosion rate increased by 10 times during the test, so excited that you exploded a blue gear for selling coins and disassembling?

Chu He, who was holding the door handle, opened his mouth and looked strange.

(=)

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