Video Game Designer

Chapter 278: The upcoming Western World

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The wilderness dartman marked the sandbox type game. At the beginning, it included the game design plan given by Chu He, and the efforts of the entire team, all proceeded toward this point.

But at the same time, the whole team does not want to make the game like a Ubisoft sandbox. In order to make the game process longer, in order to make the game'interesting', make the game content more'rich', and then introduce a big Heap repetitiveness and meaningless side tasks.

In fact, whether it is online game players or stand-alone players, there is a large part of the meaning of the party.

For example, I played a game, what can I get.

happy? Well, it does, but it is a bit unreal.

Therefore, the introduction of factors such as levels, equipment, and skills in the game, I made a blame. I can increase my experience. After the experience is increased, I can upgrade, get better equipment, and learn more powerful skills.

However, in some games, especially in stand-alone games, in order to expand the so-called game content and process, game producers add many useless side tasks.

Why is the player doing the side mission?

Get some useful prop rewards, or open a story that is independent or related to the main line and game background.

But in some games, there is usually such a task. The village chief asks you to kill 10 chickens and give you a meat bun; or the second son of Lijia Village likes the widow Li in Wangjia Village, so you can send a letter The reward is 100 experience points.

What is the significance of this task?

Refusing to add such meaningless side quests to the game, and at the same time all side quests will always be inextricably linked to the main line quest.

When you refuse to complete the main line task, but explore the entire game world, unconsciously carry out the side line task, then you will unconsciously guide you to the main line task.

Just like the original rivers and lakes, Chuhe wanted to complete a great achievement, turning everything in the game into a destructible existence.

But after trying, they had to give up again. This sounds very tempting idea, because according to the production feedback of the team, a lot of vicious bugs will be born, and from the demo DEMO, this seems not interesting And the performance of the two mainframes of Microsoft and Sony is also a big problem.

However, although this condition cannot be achieved, some unique physical effects are still added to the wilderness.

For example, in a textile factory, if you throw a torch on the fabric, the entire textile factory may be burned; when you are caught in snow or muddy land, if you don’t take the initiative to wipe off your footprints, then The enemy will keep following your footprints and finally find you.

Compared to Call of Duty and Battlefield, which are like Hollywood commercials, they are full of explosion and passion from beginning to end. The wilderness darts also have big scenes, but there are more small-scale details, and there is only one thing. The goal is to allow players to comfortably listen to the story to be told in the game.

More visually, this is a pseudo-sandbox open game. Although it seems that players can unrestrictedly explore the western world of the game, but at the end of the exploration, players will definitely return to the main storyline, and under the slow guidance Clear the entire game.

Probably because the whole team has watched too many movies about the West, and, for the sake of documentaries, the game is still full of plots about politics and comparative philosophical issues, as well as a lot of eggs, most of which are Pay tribute to some classic western movies or the plot.

...

One month after the end of the Cologne game show, the progress of the wilderness dartsmen has been very impressive. Only about one-quarter of the lines about the Chinese dubbing have not yet been produced. Most of the lines have already been post-production.

At the same time, the game completion of the entire wilderness dartsman has also been very high. Although it can not be said that it can be released in two or three months, it is no longer a problem to provide a version for review.

As for the level, Chuhe will not be surprised that the wilderness dartsman will be rated as M level, and in addition to the real body of the game, in order to successfully pass the rating and then sell in some countries, a special edition is also required. As for the domestic environment More special, Tianhe Network will also produce a special version, but will not modify too much to change the taste of the game. In the end, can he cross Chuhe's own heart.

After all, there are still many sensitive elements in the game.

In Heiguang Studio, Chuhe's legs were laid on a small stool next to him. The whole person leaned on the sofa, holding the handle in both hands to experience a plot in the game on the development prototype.

In a small town, his gang lent a loan shark, and now he is going to ask for the money.

It’s not just the environment, it’s the industry. It’s probably like this. When the boss experiences something like his own company, there will always be a group of people standing behind him, probably wanting to see what the effect is, will the boss praise him, or There was a BUG and other conditions were scolded a dog **** head.

Play the game, then reset the plot and continue the experience.

After experimenting with several different methods and including other options, Chu He nodded.

There is not much problem, whether it is the performance of the plot, the battle that occurred while the plot is going on, and the AI ​​performance of the enemy makes Chu He satisfied.

In addition, it is probably some old fritters in the workplace. When Chuhe is playing the game, the crowd behind him will unconsciously come up with a sentence or two of praise, especially in Chuhe. At that time, they even uttered a wow like "wow", licking can be said to be embarrassingly natural.

Of course, although there is not much problem, there are still some details and flaws.

"The enemy's AI processing can make them more clever. When performing tasks during the day and night, the guards at the door will find me at the same distance. This is obviously a problem. For example, at night, the guards of the night watchman trap them The warning range will be smaller, and the player will be more likely to hide and sneak in." Chu He said toward the programmer who is responsible for the battle AI.

"Although it is already great, but I hope to do better, we need to constantly break through ourselves." Chu He continued.

Although Prot is responsible for the AI ​​design of the entire game, it is impossible for him to do everything by himself, and the AI ​​in the game is also divided into many types.

"Okay, BOSS, dynamic AI, I will redesign the plan and follow the algorithm." The other side nodded and said.

"In addition, the hidden elements of the game, including the egg, provide a copy to the marketing department. We need to delete some sensitive elements." Chu He looked at Gabre and said.

Adding eggs to the game~www.NovelMTL.com~ This is what any game company will do. On the one hand, it will surprise players and let them find something worth exploring and discussing. On the one hand, it is also a working group. My own preferences can show the difference between their works and their personal creative emotions. For example, when developing the wilderness, many people watched a lot of movies about the West. In the game, in order to pay tribute or express their emotions, they will Add some small eggs in the game.

Everything is messy, like a wanted order somewhere in the game, they will add a short movie or a line in it.

Or you can make a poster and put it in an inconspicuous place, or let some NPCs with little plot connection perform a certain movie or classic performance.

Even more vulgar, for example, Chu He personally dug an egg before, and if the ignited explosive was thrown in front of the dung pile at the entrance of the town, it would explode and then those inexplicable things would fall on the ground. Make a map.

According to the guidance on the map, the player will reach a cave, and then inside the cave, the player will find that it is an abandoned base, filled with various broken measuring cups, and withered bones of animals and humans.

If the player finds it, then it will definitely feel that this is a prophecy egg, such as the biochemical mode that may appear later, or other modes.

In fact, this is an ordinary egg, and the cave has nothing to do with the game story.

But these spoofs are spoofed. If it contains some sensitive things, such as politics, race or sexism, then it is a big trouble.

So when all programmers add eggs to the game, they need to register with their responsible supervisor for later retrieval.

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