Video Game Designer

Chapter 405: Blizzard wants fire, alliances want cold?

On the game forums at home and abroad, with the opening of Blizzard DOTA, countless players began to discuss.

"It feels very interesting. It's just going to play a group. It's fast in ten minutes!"

"It's cool, don't need to make up the knife, just do it directly, it's rash!"

"Queen is invincible!"

"The game experience is awesome. I can kill someone as a rookie."

For some first-time players who are rookies with Dota or League of Legends, they think Blizzard Dota is really interesting.

It’s easy to get started. Although the setting of the soldier’s line is required, there is no need to make up the knife at all. There will not be the situation of being crushed infinitely by being killed once in the early stage, and even if the technology is not as good as others as long as you are not stunned, Understand the skills of the heroes on both sides, don't appear to be clearly playing but you have to fight with others. Basically, it is impossible to die in the case of 1V1.

Some of the deaths also occurred in a team battle, and were ambushed by the enemy GANK in the middle.

Moreover, its fast-paced team basically pushes the line and plays. When the level comes up, it is to open a group and compete for the wild map.

The rhythm is quite compact. Unlike the League of Legends and DOTA match period, most of the players who are more vegetable are confused. In Blizzard DOTA, everyone's goal is very clear, that is to do.

Competing for BUFF in the wild, and winning team battles to take ownership of special events, basically the winning percentage of these games can be increased by 30% out of thin air.

Unlike Dota and League of Legends, I don’t know whether to spend money, advance, or fight in the middle. Blizzard’s compact rhythm makes these players play very cool.

Of course, the most important thing is that you don’t know anyone else. The total number of kills and assists is that there are no deaths.

Unless someone keeps staring at you, or a game is over, your data is definitely shiny, at least from the surface data, no one will doubt that you are a pit force.

Coupled with the introduction of a large number of classic characters from Blizzard's games, it can be said that ordinary players are very happy to play.

At the same time, the entire game is also a buoyant upward trend, with the number of simultaneous online users breaking through 2 million on the first day, and the highest number of simultaneous online users breaking through 3.5 million after seven days, and the total number of active players reaching 25 million.

The praise among players, the rise of the number, this is going to be hot!

At the Blizzard headquarters, McKay looked at the data report and smiled happily. If this data is based on past game experience, there is no reason not to be hot.

Although the game's profitability hasn't seen much movement, but the game is on fire and still afraid of not making money?

Although other manufacturers in the industry have not been able to obtain detailed background data like Blizzard, they can basically see some clues from third-party statistical data surveys.

Is it true that Blizzard DOTA is really hot?

Is this the trend of this type of game in the future?

Countless manufacturers secretly said.

However, compared with ordinary manufacturers, some gamers who have experienced Blizzard DOTA for a few days have a different feeling.

In China NGN E-sports Club, Guo Xiao, the former top Dota mid-single player, watched the failure on the screen and shook his head to exit the game.

"Lost again? How about this game? Is there potential?" A young man with headphones and a thermos in his hand passed by and saw the picture on the screen. He stopped and asked curiously.

Like Guo Xiao, Lin Jia, a talented player in the NGN club's DOTA team, is now in the third position, but has now transferred to the League of Legends branch to play a single position.

Guo Xiao himself didn't feel much about the League of Legends. Although he was also ranked in the top 100 of Huaxia, he still didn't play well in the training game. Now he can only serve as a substitute.

Knowing that he may not be suitable for the League of Legends, so now Guo Xiao puts his mind on DOTA2 of Tianhe Network. After all, for professional players like him, the game is to eat.

But as the saying goes, eggs cannot be placed in a basket. Blizzard just out of Blizzard Dota Guo Xiao also want to see if there is any potential.

"What should I say? It was fun to play at first, and the game itself tested the cooperation of the team. The requirements for each position are very high. The professional game is indeed quite suitable, but I feel that this game may not be popular. "Guo Xiao thought about the gaming experience these days and said.

? ? ? ? ?

Lin Jia's face was dumbfounded, what is this explanation?

It's fun, and professional games are also suitable, but the game may not be hot?

What the **** is this explaining?

…………

With the good data of Blizzard DOTA, it is clear that Blizzard's self-confidence is also more sufficient. With regard to the vigorous promotion of Blizzard DOTA League, the market value of Blizzard itself has also reversed. Although it has not yet reached the highest point, it is the same as before. Compared to the plunge, it is so happy.

Compared with the performance of Blizzard DOTA, the other side of the League of Legends is in the offseason, the League of Legends is much more low-key, except for the previous online activities, there is no movement at all.

It feels like an old man waiting to die in the wind.

Blizzard wants fire! The Alliance is going to be cool!

Countless game manufacturers haven't even said this slogan.

Compared with the complex and different emotions of these manufacturers, the operation team of the League of Legends within Tianhe Network is looking at the data feedback from last week with a weird look.

Has Blizzard DOTA hit the League of Legends?

To be honest, especially when Blizzard DOTA first went live, the highest simultaneous online League of Legends fell almost a quarter worldwide, and continued to fall afterwards, which is a big drop.

In the case of a general game manufacturer, under the management of the operation team, such a big drop in the team's bonus don't want to take it.

Originally, they thought Blizzard Dota was a menacing opponent and they were a terrible opponent. When they were preparing a new event plan and wanted to hurry up the League of Legends heat, a strange thing happened~www.NovelMTL.com~League of Legends The data is constantly picking up, the number of daily active people, and the number of people online is slowly picking up, although it can't compare with the previous peak, but it is undoubtedly picking up.

What does this stand for?

Everyone is in the confusing game industry, and naturally it is clear.

This means that players who are attracted to the Blizzard Dota by the freshness and heat, the other party has not retained them.

Blizzard DOTA's stickiness is not as high as expected. After a certain period of freshness, they haven't done anything yet, and players have returned to the embrace of the League of Legends.

Chu He, who was still in the last survivor's studio, did not pay attention to this matter at all. When Blizzard launched its Blizzard DOTA, Chu He downloaded it for the first time, and then conducted a full day of trial play. A few people in Cheng Yu discussed it carefully and put a death sentence on this game.

It's not the death penalty. After all, with its IP interaction with Blizzard's multiple characters, it can barely survive, but if you want to become a mainstream game, then go to bed and sleep, don't dream.

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