Video Game Designer

Chapter 420: The core gameplay of the war series

Information about the ban on fish frying and training was released, and a group of people who jumped were banned, especially a large number of anchors. Then Chuhe’s Weibo and the game’s official Weibo showed a lot of people. Protest, and then say that if you don’t unblock, you won’t play.

For these people, Chu He and the game operation team only gave the very clear four words "love to play or not to play".

If you want to play, then you should not abuse the dishes in the Tianhe online game; if you want to broadcast the Tianhe online game on the live broadcast platform, you can cooperate with the anchor of the affiliate.

As for some of the second and third line live broadcast platforms that Yin and Yang have violated, they also seem to cooperate on the surface, but in fact, they should still be recommended in secret, and it has no effect at all.

The legal department of Tianhe Network on these platforms did not warn by telephone as before, but directly sent a letter of lawyer.

After seeing Tianhe Network's determination and following the real thing, these platforms immediately began to take it seriously.

As for the litigation, slowly develop to the point where it is big enough to lose money?

Don't even think about this kind of thinking, Tianhe Network is not a small company, and Tianhe Network is also an absolute advantage from the legal point of view.

What's more, it's against Tianhe. It doesn't benefit them at all.

How do live streaming platforms make money?

Isn't it just relying on a concept and future to get financing, and then listing to cash?

Really rely on the advertising and props of their own platform?

Don't make a fuss, now that the competition is so fierce, I really want to be self-financed. Can the big anchor's salary and contract fee, as well as the cost of advertising and maintenance of the navy, be paid?

To put it bluntly, Tianhe Network's major resources are more inclined to the live broadcast platform of the game area. The games of the Tianhe system basically occupy 50% of the entire game area, and some platforms even reach 60% and more.

If it really broke down with the Tianhe network and banned the games of the Tianhe system, the loss would be even greater.

And in the game anchors of the Tianhe system, the traffic of these abusers only occupies a small part, and many big anchors take the entertainment route. Even if these entertainment anchors take the abuse route to create program effects, they will not go to special It's a kind of tyrannical killing game that has tens of thousands of powers and hundreds of heads.

Obviously in the face of the real and real Tianhe Network, all live broadcast platforms have chosen to give up this part of the anchor.

After all, Tianhe Network is not a small game platform, it needs the big anchor in the live broadcast platform to promote the game.

What impact did the follow-up cause, such as what major anchors did not have the effect of dish abuse programs, and everyone was so inclined that Chuhe was too lazy to pay attention.

Most of the games that have been launched, the subsequent operation of Chuhe will basically not be in charge. Unless this time his own Weibo was exploded, Chuhe will not specifically ask about this matter. Now his entire mind is Put it on the new game.

The last survivors, and war: world domination, war: Napoleon expedition, the last survivors of these three games have basically completed development, and subsequent BUG tests are in progress.

But the two war series of games developed by the ruins and mines, respectively, have fallen into a deadlock.

Because Chuhe wants to give too many requirements, on the one hand, it must have an ARPG-like action experience, so that players can become generals on the battlefield; on the one hand, there must be a strategic game experience, so that players can send troops and send troops. Arrangement; at the same time, it can also allow players to simulate business and become a great monarch to make their country prosperous; even as a merchant, a refugee, etc. as in the original rivers and lakes.

And the most important thing is not to be too complicated to make the player feel a headache, but also have to be playable to attract players.

Of course, this is not the place where the ruins and the mine studio are uncomfortable. The most uncomfortable is Chu He, who is the main producer of the game. It just gives a concept of the direction. After leaving the goal, he twists his **** to make a final survival. It’s all left to them.

Players will not know if their brain hurts when they play the finished product, they don’t know anyway, now their brain hurts.

Where is this game?

This is clearly N games!

But there is another problem, that is, if you take it out and do it alone, let alone Chu River can pass. As a separate game, it is obviously not enough in terms of content.

Filling the content of the game, this will be a big problem.

So now the two studios, Ruins and Mine, are in a state of confusion. Privately, the employees and senior executives of the two studios will also have video conferences with each other, hoping to discuss some feasible solutions.

However, compared to the series: War of the Universe, War: Napoleon's Expedition is much simpler for them, because all perspectives are centered on the most deadly character in the history of French and European wars-Napoleon .

This is a game whose perspective and route have been stipulated, but for the game production team, this development task is the most clear.

Regarding the series of Tianyitong, it really makes the Relics Studio and Shuilei Studio uncomfortable, even if there is a team transferred from the Jinling Tianhe Network Headquarters, and the Longzu Studio Team that develops the Meteor Butterfly Sword and the Ancient Sword and Hero member.

The purpose is to be able to assist them in developing historical games that can be recognized by domestic players.

Facing the requests from the two principals of the Relics Studio and Shuilei Studio, Chu He of the video in the office nodded gently, then paused: "Linear, sandbox, free, the game itself does not need too complicated internal affairs~ www.NovelMTL.com~ does not require too complicated battles; although it is a historical game, it is a game after all, you can refer to the real historical events in the Three Kingdoms series and let the players decide the gameplay themselves."

"It can change history. Whether it is a Chinese player or a player from other countries, I believe this is something everyone has imagined, and it will also be a gameplay."

"This is not an ACT with exquisite movements, an RPG that is thought-provoking, or an RTS that requires difficult operations, participating in history and changing history, leaving a degree of freedom in history, and the most shocking. War scenes are the core of this game."

Chu He looked at the two people, recalled the GDD he had seen before, and summed up.

The two people across the video nodded thoughtfully when they heard Chu He's words.

They were a little confused about the first draft provided by Chu He, but after Chu He summarized the core of the game in more detail, they already had a general direction in their hearts.

But whether it is fun or not, is it interesting? This requires a simple model demo to complete an initial judgment.

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