Video Game Designer

Chapter 434: More and more strange games

  One week after the online model of the last survivor was released, thanks to the double promotion of EA and Tianhe Network, and the topic of ‘dooming production self-help’ that suddenly became popular in the game circle at home and abroad, sales once again ushered in an increase.

  Although it is definitely not possible to sell the game at the time of the game's sales ratio, but for the sales of an already'old' game, it is already a good idea to reverse the increase.

   And the last survivor in the UK has been on the top sales list for 4 consecutive weeks. As for North America, the digital version of Call of Duty last week was discounted, which resulted in more sales of Call of Duty than last survivors.

  Of course, this discount also revealed a message that Activision’s Call of Duty is about to be released.

   New works are released and old works are discounted. This is basically the method used by most manufacturers. If it is not a special holiday or any anniversary of the manufacturer, suddenly its games are discounted, and it is still a series of IP games.

   Then please don't doubt that the other party must be finished with the new work, and also pointed out that the old game can earn a wave of money.

  Of course, if the old game performs well, then the new sequel will hide and hide for a while.

   If the sales of the old game are not good at a discount, then after a period of time, they will also actively give the player a chance to experience the game, and then increase the player's desire to buy a sequel.

   And the most obvious thing to do under this kind of marketing method is Ubisoft who is always my big brother.

  Buy early and enjoy early, buy late to enjoy discounts, don't buy free to send, such a ridicule is simply a true portrayal of the eldest brother Ubisoft marketing methods.

  Of course, this marketing method is old-fashioned, but I have to say that it is still very effective, and it is also good for players. After all, players are also really receiving benefits.

   It’s just not popular for players who bought a discount game not long ago.

At the same time as the last survivor's sales and evaluation of the two blossoms, both the domestic and foreign players in the online mode are engaged in production and self-help, carrying forward the fear of hardship and fatigue, while farming and raising pigs to protect the family, while some players Found another way to play online mode.

The AI ​​system of the game itself has been upgraded, including the introduction of the favorability system in the game, which is still very different from the general game. This is also a major selling point of the game, that is, the behavior logic of the NPC is more important than other games. Much smarter.

   But in the final analysis, this is an AI program, but the logic operation is more complicated than the AI ​​in other games.

  Taking advantage of the faction in the game, there are some great players who are lurking in the game.

  Some people build their own small bases, while others like to smash government troops, hunters, and firefly organizations, and then join them to exchange information through the game's voice channel.

   Twitch's last survivor section, Dante is broadcasting the game of the last survivor.

He is still a big anchor on Twitch, and the average number of online viewers can be maintained at about 12,000. After the last survivor's multiplayer mode was released some time ago, after seeing the hot spots about'production self-help', he is also Decisively joined one of the first people to broadcast the subject on Twitch.

At first, because of the good results of the program, it once rose to more than 30,000 online people, but then it was probably that the viewers were tired of it, or there were more people on the subject of live broadcast, which caused the popularity to slowly decline, so he had to think about some New live broadcast effect.

   For example, can you lurk into the camps of government troops, fireflies and hunters in the game?

  After all, the favorability setting in the game makes him feel a little strange. Helping Firefly can get the favorability of Firefly, but it will not reduce the favorability of hunters and government forces.

   Only when you are doing things for Firefly are you seen by the people in the government army or the hunter, will you lower your favorability.

   Does this mean that you can brush the favor of the three factions at the same time, and then break into the enemy?

   With a little doubt, and looking for a more fun live broadcast effect, after finishing the live broadcast every day, he will also conduct private game research with the studio team.

  After three days of practice, they finally came to a conclusion.

   This idea is really real! When the favorability reaches a certain level, you can join these camps.

After joining the three camps,    will open a new single-player storyline mission.

   Of course, the most important thing is that through this, they can come up with a lot of gameplay, and the effect of the appropriate acting program will never be worse.

   "Dante, an hour later, the Case Town Government Army will send a team to transport weapons and equipment to Langkou Town, we can make a big vote!" voices came from teammates in the voice system.

   "No problem, we immediately lead the NPC team to go." Dante said lively on the live broadcast platform.

   "Eh, I received the news here. Will the betrayal base inform the firefly organization about the action?"

   "I have also received news here, whether the betrayal base will inform the hunter organization of the action information!"

   At this time, the two players who also joined the firefly camp and the hunter camp looked at the system prompt that jumped out, suddenly stunned, and quickly shouted in the channel voice.

  Because of the problem of time, they did not practice follow-up, which was completely beyond their expectations.

   Dante and several of them were quite stunned about the sudden appearance, but the audience in the live room was excited and could only use the barrage to express their mood.

   ‘Oh ​​my god, I can still be undercover! ’

   ‘It’s so interesting, I’m going to go back and tell my companions in the game about this gameplay. ’

   ‘Is this going to be the game’s preparation for the open map battle? ’

   Also in the live room, there are some Chinese barrage.

   ‘666666, you can still play like this! ’

   ‘The feeling of painting style suddenly changed~www.NovelMTL.com~ was originally a doomsday game, then suddenly became a production self-help, and now it will become a spy sea situation? I beg you to let this game go! ’

   ‘production team: There are 10,000 MMPs in my heart, no, this game should not be played like this! ’

  ………………

  In the Tianhe Network Office of Jinling, Chuhe finally stretched out all the game signatures that had been processed.

   The following person in charge of the follow-up content of the last survivors reported to Chu He.

   "Mr. Chu, the players did not go according to our ideas. They lively played personal plot tasks as lurking." The staff members also reported to Chuhe with a smile.

  Although this is also one of the main gameplays, in the original game design, this should be the main selling point of the game when opening large-scale battles, and now the main thing should be plot tasks derived from different camp organizations.

   There are more than a hundred hidden side missions. These side story missions are connected together like a spider web, and finally converge at the end point.

   is just like the plot mission in the wilderness, unconsciously bringing you back to the main line.

  In the multiplayer mode of the last survivors, it can be said that these plots can also be said to be an introduction to their own game worldview.

   But most of the players seem to be focusing on this aspect!

   It seems that these players are more interested in latent work.

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