Video Game Designer

Chapter 456: Establishment of the direction framework

"So this is really because of the game quality jump ticket, or **** for Sony's new host?" When Chu He knew that Kojima was a pigeon again, could not help but smile.

For a 3A masterpiece whose development cycle is basically 3 years, his development time is actually not too long, but there are too many appearances in the players’ field of vision, there are too many brushes on existence, and more When was it announced that it was released this time, but the results were all bounced, which gave players the feeling that development time has been long.

But in fact, the game itself should have been completed, even if it has not been completed, it is only in the post-production. This is still relatively clear in Chuhe's heart.

Although there is no substantive evidence, Chuhe estimates that it may be Sony’s request. After all, Kojima has been invested by Sony, and this gimmick game is the best **** for the new host. .

After all, Sony's host has always been overwhelmed by Microsoft's configuration. In terms of exclusive games, Sony can say to Microsoft that you are a younger brother.

Since the God of War the year before, the Sony series has been quiet, plus Kojima is always a pigeon, and the possibility of several exclusive monopoly as host **** is very high.

As far as Microsoft is concerned, it is too shabby. In addition to my aura and Forza Motorsports, only War Machine can be a top card, and the early gimmick masterpiece Tomb Raider is now only a limited time monopoly.

On the one hand, it is responsible for the preparation of the new project, on the other hand, the support activities led by Tianhe Network with network elements, wegame, and a number of domestic game companies have basically achieved some significant results.

Every other month, a game exhibition for players is held in Shanghai Mercedes-Benz Pavilion. With the success of the major events of the Jedi Survival, League of Legends, and DOTA2, the venue has basically been leased by Tianhe Network for a long time.

Every month, there will be Jedi Survival, League of Legends and DOTA2 competitions. In addition to the annual global league, several games will also hold major quarterly games like football, with a point system.

At the beginning, Chu He set a national competition system, but then after discussion, he always thought that e-sports strength spoke, and then canceled the existence of the competition system, and changed to a point system.

Officially held major majors have points, and they are also authorized to hold competitions with third parties. Some good games will also be added to the points. The teams with the highest points in the final points can be directly invited to participate in the global league.

Of course, in addition to participating in the supported projects of the Tianhe Network, network element, and wegame activities, other game manufacturers can participate in the conference as long as the project is good, and will not charge a fee.

Of course, they will only divide you an exhibition area. As for the display, you are responsible for it. The computer has an assigned amount of the site, but what to do, posters, and even the staff at the time are needed. You paid for it yourself.

Although the first event was held at a loss, after the exhibition on the same day, Sony, Microsoft, and inter and AMD all proposed cooperation intentions in terms of sponsorship.

It is basically impossible to count on the profitability of this gadget, but at least it is no problem to ensure that the exhibition will not lose money.

Many of the games displayed on the scene have won praise from players, but for these independent game makers, how to make profits in the future is another question.

If it is a stand-alone game, the buyout charge is free or the game is free, additional content is charged.

Or if it is an online game, then how to balance big R players, small R players, and zero-charge players is another aspect.

Many independent game developers basically do not take this into account when making games, and put all players on the same level of thinking, so these independent game makers generally use the buyout system to sell their games.

After the game became popular, these game producers wanted to expand into a larger field, and inevitably involved in-app purchases. At this time, the defects of inexperience were exposed.

Because of the imbalance of some system settings, the game completely collapsed, which is a very common thing in the industry.

In the office of Jinling Tianhe Network Headquarters, a demo version of the demo has been completed during the overtime work for nearly half a month.

A very simple demo, it is more than several times worse than the work of the game majors.

The material in the game is not even the material in the material library of Tianhe Network, but the simplest kind of square volume material.

In addition to the protagonist of the game, including enemies as mechanical beasts, there is a rough polygon modeling.

The rest of the buildings are basically large white squares, such as a large stone, using a large volume block, and a tree using a large volume block.

However, the volume of the two types of frames for the entire game has been erected.

"FPS is not very suitable, mainly on weapons, the opposition between wildness and sci-fi, according to the settings of the plot and the background, the protagonist controlled by the player in the game basically uses only cold weapons."

After a short trial, Chu He gave a judgment in his heart.

In fact, whether it is the FPS mode or the standard action mode, it has different fun when played.

But the key point is to highlight the opposition between sci-fi and wildness. The props used by the player to manipulate the protagonist are original cold weapons.

The enemy is a mechanical beast full of science fiction~www.NovelMTL.com~ In this case, if it is set to FPS mode, how to perfectly integrate the background and weapon settings is a big Problem.

"However, it is also possible to change the way of thinking and add FPS to another mode, such as the cold weapon for long-range attacks, bows and arrows, or the javelin like the Amazon Warrior in Diablo 2."

Chu He thought about it and modified it on the original GDD document.

After completing the core of the gameplay, you can use this to build around this framework, and reach a consensus on the project's goals. If there is no way to provide a specific and clear direction for this 3A-shaped project, the development process will change It was extremely slow.

In particular, the various departments with equal rights have continued opinions, including the share of outsourced games. The United States, as well as France, Finland and other countries have Tianhe Network branches, plus Jinling’s headquarters. Connections and the different branches in the game make it easy to have different styles.

Most manufacturers develop 3A-level games, do not choose multiple studios to cooperate, just outsource the art part, in addition to the cost development reasons, the team's differences are also one of the main reasons.

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