Video Game Designer

Chapter 163: Development difficulty

Regarding Chuhe to be a 2D fighting action online game type game, there is no big storm in the game circle.

Most people in the industry are declining. After all, the online game market is now dominated by 3d games. Even if the quality of 2d games is really good, it is still a bit behind.

Then there is the game theme of dnf. If Chuhe is a turn-based game, then they may pay attention.

But from the information revealed and the trailer, what kind of game is this?

Horizontal fighting game? Which mode of arcade?

Isn't this trouble?

In contrast, the vast majority of players are half bullish and half bullish.

Regarding other people's ideas, Chu He has never paid too much attention. What he can care about is his own game.

For domestic game intelligence, especially the online games of major manufacturers, Chuhe actually pays little attention, and more is responsible for the market research department in the company.

Chuhe himself pays more attention to some foreign game intelligence collected by the company.

With the end of the decoration, the Motion Capture Studio can also be put into use. It may not be first-class on the world, but in China, it can be said that the Motion Capture Studio of Tianhe Network is definitely top-notch.

Based on animatrik's technology, the studio covers a total of 400 square meters, and 40 high-definition t160 motion capture cameras are also installed.

Also equipped with video studio and sling equipment, can definitely meet the requirements of various game scenarios.

As for the action shooting actor, Chu He directly hired two stand-in actors, exactly one man and one woman, and turned out to be a martial artist in Hong Kong.

It sounds awesome, but in fact it’s really not good to mix it up. There is basically no opportunity for life. It’s like that, plus the treatment is really bad, and the work itself is more dangerous. When recruiting online, the two of them took the initiative to apply.

"Chu, the Jedi Battle Royale project, I think we need to find some outsourcing to do it, not just in terms of art resources." In the office meeting, Pigger also had Prot, Merrick, and Tegro Wait for the high-level project to sit together for a meeting.

Based on the game concept of Battle Royale, when it is actually developed, the difficulty is greater than they thought. The first is about the function of the host and the switching of the lod level. If these cannot be solved.

They couldn't even get out of the first step.

"If we follow our current progress, I think we may need two, three, or even longer to polish this game." Prote said with a headache.

There are too many things they want to add to the game, and according to the 8*8 km map conceived by Chuhe, that is, they are divided into 8*8 networks. Each map with a horizontal and vertical coordinate of 1000 meters, a large number of material.

In addition to the function of its new host, it still needs to be developed. It is very difficult to make that way of survival, and to a certain extent, the big map mode in the way of survival is actually a trick. It seems that the entire map is coherent, but it still adds the feature of hidden loading.

The area of ​​the Jedi survival seems to be a single picture is not as big as the survival path, but if the technology of the survival path is used, then it may be that players play the Jedi survival of the host platform, and it only takes a few minutes to load the reading disk.

Coupled with Chu He's description of the game, the Jedi Survival, it will definitely be a disastrous consequence.

Imagine that your game time is from waiting to start, to parachuting on a plane, and then dying.

A total of three minutes, and then quit the game, when playing a new round of games, it will take 5 minutes to read the disk loading time, which will make the skydiving player hit the handle.

"This is indeed a difficult thing." Chu He also frowned.

There is no doubt that this last technical issue will definitely be resolved, but the key is how long it takes. To know that for the development of a game, time often means increased costs and increased risks.

"Why can't we consider making PC-side games first?" Chu He thought of it and looked at everyone.

The ultimate performance of the squeezing host sounds very good, but in terms of the upper limit, the host is far less than the PC.

For example, the difficulty of layering the map and lod mentioned by everyone before, put it on the PC to optimize it, and appropriately increase the configuration requirements of the game. This is completely feasible.

In terms of memory, if 8g does not meet the minimum smooth running standard, then 12g is not enough, then 16g.

Of course, this must also take into account the mainstream configuration. If you really make a performance monster, then even if the game itself is excellent, it will eventually fail.

Because the hard conditions of players can't keep up.

"PC game?" Prote and Pige didn't respond, but Merrick and Tiger had opened their mouths.

The superior conditions of ea, coupled with such a large-scale investment, the original intention is to do console and pc dual platform games. Now because of technical problems, temporarily abandon the host platform and directly switch to the pc platform. Can ea be willing?

"Relax on ea, I will communicate, and we are not not a host platform, just launch the pc platform first." Chu He said.

Regarding the issue of launching the PC platform first, there must be communication with the ea side. After all, this is a cooperation project between the two parties.

As for whether the contract will be broken, Chuhe is not worried, and the legal department of Tianhe Network is not eating dry food. After a full day of research before signing the contract, some possible problems have been singled out.

Even if ea is not happy, it's a big deal to do things in accordance with the rules on the contract, you and the money are all taken away, this project Tianhe Network has taken care of itself.

Anyway, the reason why Chuhe promised to accept ea's investment and carry out cooperative projects was largely due to the technical team brought by ea, rather than the so-called risk reduction.

In fact, as Chuhe thought, the next day, when he officially received the news from the Tianhe network, Charles in the ea headquarters had a bitter expression and had an emergency meeting with the senior management.

"The host platform has technical problems, and the development process is too long, so the PC platform was launched first, did he consider the situation of piracy!" one of them said subconsciously.

"The Jedi Battle Royale project is a multiplayer online fps game that needs to be connected to the Internet throughout the process." Charles coughed and reminded in a low voice.

Hearing Charles' words and the materials before him, everyone could not help but whisper.

Give up cooperation with Tianhe Network?

No one puts forward this argument~www.NovelMTL.com~ Although they believe that Tianhe Network is incomparable with ea, they must also admit that Tianhe Network is indeed powerful.

It has been more than two months since the launch. More than 7 million units have been sold on the road to survival, and it is still the top ten on the host platform’s sales list last week, and the number of players online is also among the two major platforms, ps and xbox. The top three.

"In addition, Chu of Tianhe Network said that if ea is concerned about risk, they can increase the proportion of Tianhe Network's investment." Charles continued to add.

"No, ea doesn't worry about risks." Hearing Charles' words, ea's top management expressed their opinions very uniformly.

Although the investment of 50 million US dollars is considered to be a very large investment within ea, it is still within the scope of ea's acceptance.

Chu He, who got the news from ea, has some regrets.

(=)

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