Video Game Designer

Chapter 412: Who is responsible for the operation?

Compared with Tianhe Network, Blizzard's days are not so good. First, the mobile game storm was a wave, and then Tianhe Network launched a Blizzard DOTA because of the DOTA trademark.

If Blizzard DOTA is in flames, or if the performance is not bad, then forget it.

The key point is that Blizzard's DOTA performance is really a little touching, and the fact that the situation is high and low is really a sap for Blizzard.

Although this is related to Blizzard DOTA's gameplay, in the eyes of ordinary people, this is a completely failed product. Why did Blizzard DOTA be so popular that it threatened the status of the League of Legends?

In addition to people in the industry who have in-depth research know that this is caused by Blizzard DOTA gameplay, more will tend to this is Blizzard's own brand effect, attracting the vast majority of players, and then because of the game's spicy chicken caused a large number of players to leave, suddenly Cool.

This can be said to be quite deadly for Blizzard. It can be seen from the decline in market value, and from the news public opinion can also be seen that someone is leading the bad news of Blizzard.

As for who it is, it's hard to say.

In short, Blizzard has been very bad. I really want to say that Blizzard DOTA game, in addition to not considering how to cater to most ordinary players, it has done very well.

Even in terms of teamwork and balance, Blizzard DOTA can be said to be in no way inferior to the DOTA perfected by the icefrog team, which is even more perfect than the League of Legends.

But it is a pity that for most entertainment players, this is not a fun game, at least in this game their game experience is very bad.

As Chuhe said before, Blizzard's copyright dispute over DOTA soon slackened.

Because there is no longer any need, both Blizzard and others can clearly know one thing, that is, Blizzard DOTA is not saved.

At most it is to keep myself from dying, but if you want to do something big, it is almost impossible.

Under such circumstances, entangled the trademark DOTA is not much meaning.

So the two sides quickly reached a settlement in private, about DOTA Blizzard can be used in non-commercial and profitable war3 and interstellar MOD, and Tianhe Network can also use the DOTA trademark and its name has nothing to do with Blizzard.

At the same time, privately, Tianhe Network will also pay a certain fee to Blizzard and the icefrog team.

On the day of the settlement, the press release and DOTA2 were officially opened to players worldwide.

The release of DOTA2 has also attracted the attention of many people. From a certain point of view, DOTA2 can also be regarded as an opponent of the League of Legends.

After all, it is a 5V5 push tower team game.

However, Chu He himself clearly saw that it was impossible to exceed the League of Legends in popularity, because the threshold of getting started was doomed.

This is similar to Coca-Cola and tea drinks. Most people can accept that the entrance is sweet, but many people cannot accept that the entrance is bitter.

Even after the bitterness is the endless aftertaste.

It has nothing to do with so-called elegance and vulgarity, it is as simple as a simple player audience.

"Mr. Chu, the first week of DOTA2 data is out!" The icefrog reported by the entire Chuhe video call is obviously very excited.

Although DOTA2 has been secretly tested before Blizzard DOTA came out, and many professional team players have given a lot of suggestions and praise.

But after all, it is only an internal test, and it is well known that this game profession is completely different from ordinary players.

Professional brother said yes, that does not mean that the player also thinks it is fun.

But after going online, the real data can already explain everything.

The number of people online for more than 35 million a week, the highest number of simultaneous online 3 million.

This data is obviously very good. If you put it in the past, people in the industry will definitely be shocked to say that this is another monster!

But this time is a bit different from the previous one, because there are examples of Blizzard going high and low. Although it has shown a strong momentum for seven days after going online, the follow-up is suddenly cool. Now it is not impossible to repeat DOTA2.

After all, the name of the Tianhe Network is here, and the initial results do not tell much.

For the hot data in the first week, Chu He was not too excited. When receiving the report from the studio at icefrog, he just smiled and nodded: "It’s just the initial heat, it will soon drop, it’s normal. ."

Most players are only interested in this game because of the name of Tianhe Network and the previous troubles, and then go and see it.

For this original game, even if it is improved on the basis of the original, adding a novice guide system, etc., but for most players it is still too complicated, not their first choice Object.

Especially when there are alternatives in the market, more players will not choose him.

The highest number of online users exceeded 3 million in the first week, and this number soon began to fall, and finally stabilized at an average daily number of 600,000 online users, occasionally reaching 900,000 during peak periods.

Such a data is already a very good result for a game, but it is obviously much worse than the previous rumored results.

When they first saw this data, icefrog they were a little lost, after all, the momentum at the beginning was really too fierce.

Chu Chu's words have already been psychologically prepared. After seeing this data, there was not much mood ups and downs. Of course, the most important thing is that Chu He did not expect DOTA2 to make too much money for himself.

"But who is responsible for the operation department of DOTA2? It really is..." Chu He laughed at the profitability of DOTA2~www.NovelMTL.com~ is the same as the operation mechanism of League of Legends, the game content is all free, including heroes You don’t need to buy anything, you can try it for free.

At the same time, it has a game drop mechanism. After participating in an effective game, players will randomly drop jewelry, which is the same item as the League of Legends skin.

But in DOTA, these skin-like accessories are not as simple as the League of Legends, but are divided into several levels, and then divided into parts so that players can assemble at will.

Just like the clothes in the PUBG, they are casually matched.

What weapons, shoes, armor clothes, all parts are in bulk.

At the same time, there is a built-in shopping mall system in the game, which allows players to trade freely.

The Tianhe Network is acting as an intermediary, and a 2% commission is charged for each transaction established.

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